Age of Wonders 4’s Manta update makes water a more deliberate battlefield
The November 3 update changes embarkation, ship facing and coastal planning. Its water rules affect more than travel speed.
The November 3 update changes embarkation, ship facing and coastal planning. Its water rules affect more than travel speed.
The free 1.15 update separates war support, mid-war objectives and fallback trade routes from the paid State and Revolution content.
Branching campaigns change how the headline mission count translates into a playthrough. Variety matters more than adding every path together.
A new developer interview explains the decision behind May’s Test of Time update. Continuity and mechanical variety need not be the same choice.
The October 27 Early Access release links building placement to automatic combat. Its demo offers a more useful test than a roadmap.
Roger Collum names a senior response team and clarifies the studio’s asset policy. The investigation and repair plan remain unfinished.
The stable update combines small cargo requests and expands platform logistics. Space Age remains a separate expansion.
Traits and Some Magic adds more than 40 modifiers, Mages and Clerics. The interesting choices exchange one advantage for a limitation elsewhere.