GeekRadar / The comparison desk
COMPARE.
GPU
Intel

Intel HD Graphics 3000 Mobile

Graphics processor

Memory bus
64 bit*

Graphics & compute benchmarks

Archived cohort medians

GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.

1080p T-Rex OffscreenOS X / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

Intel HD Graphics 3000 Mobile

21.99* fps

Intel(R) HD Graphics 3000 Mobile

Host configuration not reported.

T-RexOS X / OpenGL / 1600 x 900 / onscreen · fps

Higher is better.

Intel HD Graphics 3000 Mobile

21.19* fps

Intel(R) HD Graphics 3000 Mobile

Host configuration not reported.

Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.

Processing & platform

Architecture
Generation 6.0*
Process node
32 nm*
GPU cores
96*
Reported graphics memory frequency
800 MHz*
Graphics interface
Ring Bus*
Reported chip die area
216 mm²*
Transistors
1,160 million*
Graphics processor
Sandy*
Texture mapping units
12*
Raster output units
2*
Chip foundry
Intel*
Card or module format
IGP*
DirectX / feature level
11.1 (10_1)*
OpenGL
3.1*
Shader model
4.1*

Memory & storage

Video memory type
Reported value 1: System Shared*
Reported value 2: System Shared*
Reported value 3: DDR3*
Reported value 4: System Shared*
Memory bus
64 bit*

System configuration

Detailed specifications

Specifications 1 · 16 fields
Integrated
Yes*
L2 Cache
0KB*
Manufacturer
Intel*
Memory Bandwidth
12.8GB/sec*
Memory Bus
64 Bit*
Memory Speed
800* MHz
Memory Type
DDR3*
Name
Intel HD Graphics 3000 Mobile*
Notebook GPU
Yes*
Open GL
3*
Release Date
01-Feb-2011*
Resolution WxH
2560x1600*
SLI Crossfire
No*
Shader
4.1*
Dedicated
No*
Direct X
DX 10.1*
Specifications 2 · 18 fields
proc transistors
1,160 million*
proc die size
216* mm²
cores
96*
base clock
650*
boost clock
1,300*
name
Intel HD Graphics 3000 Mobile*
ram type
System Shared*
bus interface
Ring Bus*
ram bandwidth
System Dependent*
fp32 performance
0.2496*
slot width
IGP*
is retail board
No*
vendor
int*
manufacturer
INTEL*
arch name
Generation 6.0*
card release date
2011-02-01*
proc foundry
Intel*
proc process size
32* nm
Specifications 3 · 24 fields
DirectX / feature level
11.1 (10_1)*
OpenGL
3.1*
Shader model
4.1*
Architecture
Generation 6.0*
Graphics interface
Ring Bus*
Reported shader processors
96*
Reported theoretical FP32 peak
0.2496* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported display outputs
Portable Device Dependent*
Theoretical pixel fill rate
2.600 GPixel/s*
Reported chip die area
216 mm²*
Chip foundry
Intel*
Process node declaration
32 nm*
Transistors
1,160 million*
Graphics processor
Sandy*
Rated memory bandwidth
System Dependent*
Video memory type
System Shared*
Raster output units
2*
Reported shading units
96*
Card or module format
IGP*
2:4 tensor sparsity
No*
Theoretical texture fill rate
15.60 GTexel/s*
Texture mapping units
12*
GPU cores
96*
Video memory type
System Shared*

* Provisional data