GeForce GTX 1650 Ti Mobile
Graphics processor
- Video memory
- 4 GB*
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 192 GB/s*
Graphics & compute benchmarks
GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.
1080p ALU 2 OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
912.05* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
1080p Driver Overhead 2 OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
211.44* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
1080p Manhattan 3.1 OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
305.88* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
1080p Manhattan OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
403.84* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
1080p T-Rex OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
858.89* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
1080p Texturing OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · MTexels/s
Higher is better.
GeForce GTX 1650 Ti Mobile
83,494.50* MTexels/s
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
1440p Manhattan 3.1.1 OffscreenLinux / OpenGL / 2560 x 1440 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
184.50* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
Car Chase OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
206.11* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
Tessellation OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
1,018.08* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
ALU 2Linux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
144* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
Car ChaseLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
143.80* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
Driver Overhead 2Linux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
143.92* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
Manhattan 3.1Linux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
143.97* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
ManhattanLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
143.90* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
T-RexLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
143.90* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
TessellationLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1650 Ti Mobile
143.92* fps
NVIDIA GeForce GTX 1650 Ti Mobile
Host configuration not reported.
Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.
Processing & platform
- Architecture
- Turing*
- Process node
- 12 nm*
- GPU cores
- 1,024*
- GPU base clock
- 1,350 MHz*
- Reported GPU frequency
- 1,350 MHz*
- Graphics interface
- PCIe 3.0 x16*
- Reported chip die area
- Reported value 1: 284 mm²*Reported value 2: 200 mm²*Reported value 3: 284 mm²*
- Chip/package TDP
- 50 W*
- Transistors
- Reported value 1: 4,700 million*Reported value 2: 6,600 million*Reported value 3: 6,600 million*
- GPU boost clock
- 1,485 MHz*
- Graphics processor
- TU116*
- Texture mapping units
- 64*
- Raster output units
- 32*
- Streaming multiprocessors
- 16*
- Chip foundry
- TSMC*
- Declared GPU TDP
- 50 W*
- External power connectors
- None*
- DirectX / feature level
- 12 (12_1)*
- OpenGL
- 4.6*
- OpenCL
- 3.0*
- Vulkan
- 1.4*
- CUDA compute capability
- 7.5*
- Shader model
- 6.9*
- GPU L2 cache
- 1,024 KB*
Memory & storage
- Memory options
- 4*
- Video memory
- 4 GB*
- Video memory type
- GDDR6*
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 192 GB/s*
Power specifications
- Thermal design power
- 50 W*
System configuration
Detailed specifications
Specifications 1 · 16 fields
- Product Name
- GeForce GTX 1650 Ti Mobile*
- Product Name
- GeForce GTX 1650 Ti Mobile*
- GPU Chip
- TU116*
- GPU Chip
- TU117*
- Released
- Apr 2nd, 2020*
- Released
- Apr 23rd, 2020*
- Bus
- PCIe 3.0 x16*
- Bus
- PCIe 3.0 x16*
- Memory
- 4 GB, GDDR6, 128 bit*
- Memory
- 4 GB, GDDR6, 128 bit*
- GPU clock
- 1,350* MHz
- GPU clock
- 1,350* MHz
- Memory clock
- 1,500* MHz
- Memory clock
- 1,500* MHz
- Shaders TMUs ROPs
- 1024 / 64 / 32*
- Shaders TMUs ROPs
- 1024 / 64 / 32*
Specifications 2 · 26 fields
- Foundry
- TSMC*
- Foundry
- TSMC*
- Vendor
- NVIDIA*
- Vendor
- NVIDIA*
- FP16 GFLOPS
- 6,083* GFLOPS
- FP16 GFLOPS
- 6,083* GFLOPS
- FP32 GFLOPS
- 3,041* GFLOPS
- FP32 GFLOPS
- 3,041* GFLOPS
- FP64 GFLOPS
- 95.04* GFLOPS
- FP64 GFLOPS
- 95.04* GFLOPS
- Product
- NVIDIA GeForce GTX 1650 Ti Mobile*
- Product
- NVIDIA GeForce GTX 1650 Ti Mobile*
- Type
- GPU*
- Type
- GPU*
- Release Date
- 2020-04-23*
- Release Date
- 2020-04-02*
- Process Size (nm)
- 12* nm
- Process Size (nm)
- 12* nm
- TDP (W)
- 50* W
- TDP (W)
- 50* W
- Die Size (mm^2)
- 200* mm²
- Die Size (mm^2)
- 284* mm²
- Transistors (million)
- 4,700*
- Transistors (million)
- 6,600*
- Freq (MHz)
- 1,350* MHz
- Freq (MHz)
- 1,350* MHz
Specifications 3 · 26 fields
- proc transistors
- 6,600 million*
- proc die size
- 284* mm²
- cores
- 1,024*
- sm count
- 16*
- base clock
- 1,350*
- boost clock
- 1,485*
- memory clock
- 1,500*
- ram
- 4*
- name
- NVIDIA GeForce GTX 1650 Ti Mobile*
- ram type
- GDDR6*
- bus width
- 128*
- bus interface
- PCIe 3.0 x16*
- ram bandwidth
- 192* GB/s
- fp16 performance
- 6.083*
- fp32 performance
- 3.041*
- fp64 performance
- 0.095*
- tdp
- 50* W
- api cuda
- 7.5*
- is retail board
- No*
- gpi value
- 2.56*
- vendor
- nvd*
- manufacturer
- NVIDIA*
- arch name
- Turing*
- card release date
- 2020-04-23*
- proc foundry
- TSMC*
- proc process size
- 12* nm
Specifications 4 · 36 fields
- CUDA compute capability
- 7.5*
- DirectX / feature level
- 12 (12_1)*
- OpenCL
- 3.0*
- OpenGL
- 4.6*
- Shader model
- 6.9*
- Vulkan
- 1.4*
- Architecture
- Turing*
- Graphics interface
- PCIe 3.0 x16*
- Memory bus
- 128* bit
- Reported shader processors
- 1,024*
- Reported theoretical FP16 peak
- 6.083* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP32 peak
- 3.041* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP64 peak
- 0.095* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Declared L1 cache configuration
- 64 KB (per SM)*
- Declared GPU L2 cache
- 1024 KB*
- Reported display outputs
- Portable Device Dependent*
- Theoretical pixel fill rate
- 47.52 GPixel/s*
- External power connectors
- None*
- Reported chip die area
- 284 mm²*
- Chip foundry
- TSMC*
- Process node declaration
- 12 nm*
- Transistors
- 6,600 million*
- Graphics processor
- TU116*
- Reported video memory
- 4* GB
- Rated memory bandwidth
- 192.0 GB/s*
- Video memory type
- GDDR6*
- Raster output units
- 32*
- Reported shading units
- 1,024*
- Streaming multiprocessors
- 16*
- 2:4 tensor sparsity
- No*
- Declared GPU TDP
- 50 W*
- Theoretical texture fill rate
- 95.04 GTexel/s*
- Texture mapping units
- 64*
- GPU cores
- 1,024*
- Video memory
- 4* GB
- Video memory type
- GDDR6*
Specifications 5 · 16 fields
- Product Name
- GeForce GTX 1650 Ti Mobile*
- Product Name
- GeForce GTX 1650 Ti Mobile*
- GPU Chip
- TU117*
- GPU Chip
- TU116*
- Released
- Apr 23rd, 2020*
- Released
- Apr 2nd, 2020*
- Bus
- PCIe 3.0 x16*
- Bus
- PCIe 3.0 x16*
- Memory
- 4 GB, GDDR6, 128 bit*
- Memory
- 4 GB, GDDR6, 128 bit*
- GPU clock
- 1,350* MHz
- GPU clock
- 1,350* MHz
- Memory clock
- 1,500* MHz
- Memory clock
- 1,500* MHz
- Shaders / TMUs / ROPs
- 1024 / 64 / 32*
- Shaders / TMUs / ROPs
- 1024 / 64 / 32*
Specifications 6 · 106 fields
- Brand
- NVIDIA*
- Brand
- NVIDIA*
- Top BUS WIDTH
- 128* bit
- Top BUS WIDTH
- 128* bit
- Graphics Processor GPU Name
- TU117*
- Graphics Processor GPU Name
- TU116*
- Graphics Processor Architecture
- Turing*
- Graphics Processor Architecture
- Turing*
- Render Config SM Count
- 16*
- Render Config SM Count
- 16*
- Graphics Features CUDA
- 7.5*
- Graphics Features CUDA
- 7.5*
- Graphics Processor Process Size
- 12* nm
- Graphics Processor Process Size
- 12* nm
- Graphics Processor Transistors
- 6,600 million*
- Graphics Processor Transistors
- 4,700 million*
- Graphics Processor Die Size
- 200* mm²
- Graphics Processor Die Size
- 284* mm²
- Name
- GeForce GTX 1650 Ti Mobile*
- Name
- GeForce GTX 1650 Ti Mobile*
- Clock Speeds Memory Clock
- 1500 MHz 12 Gbps effective*
- Clock Speeds Memory Clock
- 1500 MHz 12 Gbps effective*
- Memory Memory Size
- 4* GB
- Memory Memory Size
- 4* GB
- Memory Memory Type
- GDDR6*
- Memory Memory Type
- GDDR6*
- Memory Memory Bus
- 128* bit
- Memory Memory Bus
- 128* bit
- Memory Bandwidth
- 192* GB/s
- Memory Bandwidth
- 192* GB/s
- Render Config TMUs
- 64*
- Render Config TMUs
- 64*
- Top GRAPHICS PROCESSOR
- TU116*
- Top GRAPHICS PROCESSOR
- TU117*
- Render Config ROPs
- 32*
- Render Config ROPs
- 32*
- Theoretical Performance Pixel Rate
- 47.52 GPixel/s
- Theoretical Performance Pixel Rate
- 47.52 GPixel/s
- Theoretical Performance Texture Rate
- 95.04 GTexel/s
- Theoretical Performance Texture Rate
- 95.04 GTexel/s
- Board Design TDP
- 50* W
- Board Design TDP
- 50* W
- Board Design Outputs
- Portable Device Dependent*
- Board Design Outputs
- Portable Device Dependent*
- Board Design Board Number
- E4904 SKU 11*
- Board Design Board Number
- E4914 SKU 50*
- Graphics Features DirectX
- 12 (12_1)*
- Graphics Features DirectX
- 12 (12_1)*
- Graphics Features OpenGL
- 4.6*
- Graphics Features OpenGL
- 4.6*
- Graphics Features OpenCL
- 3*
- Graphics Features OpenCL
- 3*
- Graphics Features Vulkan
- 1.3*
- Graphics Features Vulkan
- 1.3*
- source file
- nvidia2020.json*
- source file
- nvidia2020.json*
- Graphics Processor Foundry
- TSMC*
- Graphics Processor Foundry
- TSMC*
- Recommended Resolutions
- Good:1600x900 | Unplayable:1920x1080 | Unplayable:2560x1440*
- Recommended Resolutions
- Good:1600x900 | Unplayable:1920x1080 | Unplayable:2560x1440*
- Graphics Processor GPU Variant
- N18P-G62*
- Graphics Processor GPU Variant
- N18P-G61*
- Graphics Processor Density
- 23.5M / mm²*
- Graphics Processor Density
- 23.2M / mm²*
- Mobile Graphics Release Date
- Apr 23rd, 2020*
- Mobile Graphics Release Date
- Apr 2nd, 2020*
- Top TMUS
- 64*
- Top TMUS
- 64*
- Mobile Graphics Generation
- GeForce 16 Mobile*
- Mobile Graphics Generation
- GeForce 16 Mobile*
- Mobile Graphics Production
- Active*
- Mobile Graphics Production
- Active*
- Mobile Graphics Bus Interface
- PCIe 3.0 x16*
- Mobile Graphics Bus Interface
- PCIe 3.0 x16*
- Graphics Processor Chip Package
- BGA-960*
- Graphics Processor Chip Package
- BGA-2228*
- Top ROPS
- 32*
- Top ROPS
- 32*
- Mobile Graphics Successor
- GeForce 20 Mobile*
- Mobile Graphics Successor
- GeForce 20 Mobile*
- Mobile Graphics Predecessor
- GeForce 10 Mobile*
- Mobile Graphics Predecessor
- GeForce 10 Mobile*
- Clock Speeds Base Clock
- 1,350* MHz
- Clock Speeds Base Clock
- 1,350* MHz
- Clock Speeds Boost Clock
- 1,485* MHz
- Clock Speeds Boost Clock
- 1,485* MHz
- Graphics Features Shader Model
- 6.8*
- Graphics Features Shader Model
- 6.8*
- Top CORES
- 1,024*
- Top CORES
- 1,024*
- Render Config Shading Units
- 1,024*
- Render Config Shading Units
- 1,024*
- Render Config L2 Cache
- 1,024* KB
- Render Config L2 Cache
- 1,024* KB
- Top MEMORY SIZE
- 4* GB
- Top MEMORY SIZE
- 4* GB
- Theoretical Performance FP32 (float)
- 3.041* TFLOPS
- Theoretical Performance FP32 (float)
- 3.041* TFLOPS
- Theoretical Performance FP64 (double)
- 95.04 GFLOPS (1:32)
- Theoretical Performance FP64 (double)
- 95.04 GFLOPS (1:32)
- Render Config L1 Cache
- 64 KB (per SM)*
- Render Config L1 Cache
- 64 KB (per SM)*
- Theoretical Performance FP16 (half)
- 6.083 TFLOPS (2:1)
- Theoretical Performance FP16 (half)
- 6.083 TFLOPS (2:1)
- Top MEMORY TYPE
- GDDR6*
- Top MEMORY TYPE
- GDDR6*
Specifications 7 · 50 fields
- manufacturer
- NVIDIA*
- manufacturer
- NVIDIA*
- manufacturer
- NVIDIA*
- manufacturer
- NVIDIA*
- rop
- 32*
- rop
- 32*
- rop
- 8*
- rop
- 8*
- igp
- No*
- igp
- Yes*
- igp
- Yes*
- igp
- No*
- bus
- PCIe 3.0 x16*
- bus
- IGP*
- bus
- PCIe 3.0 x16*
- bus
- IGP*
- memType
- GDDR6*
- memType
- GDDR6*
- gpuChip
- TU117*
- gpuChip
- Sumo*
- gpuChip
- TU116*
- gpuChip
- Sumo*
- productName
- GeForce GTX 1650 Ti Mobile*
- productName
- GeForce GTX 1650 Ti Mobile*
- productName
- GeForce GTX 1650 Ti Mobile*
- productName
- GeForce GTX 1650 Ti Mobile*
- releaseYear
- 2,020*
- releaseYear
- 2,020*
- releaseYear
- 2,020*
- releaseYear
- 2,020*
- memSize
- 4*
- memSize
- 4*
- memSize
- 4*
- memSize
- 4*
- memBusWidth
- 128*
- memBusWidth
- 128*
- gpuClock
- 1,350*
- gpuClock
- 1,350*
- gpuClock
- 444*
- gpuClock
- 600*
- memClock
- 1,500*
- memClock
- 1,500*
- unifiedShader
- 1,024*
- unifiedShader
- 1,024*
- unifiedShader
- 400*
- unifiedShader
- 400*
- tmu
- 20*
- tmu
- 20*
- tmu
- 64*
- tmu
- 64*
* Provisional data