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GPU
ARM

ARM Mali-G52 MC2

Graphics processor

AnTuTu

Measured device performance

ARM Mali-G52 MC2

v12 · Android · 2026-09 · GPU

25,151* points · monthly average

Galaxy A06 · 4+128 GB
M-G85

* Sample counts are unreported. Compare only the same AnTuTu version and platform. CPU/GPU sub-scores belong to the named device configuration; cooling, memory and software affect results.

Graphics & compute benchmarks

Archived cohort medians

GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.

1080p ALU 2 OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

27.39* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

22.86* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

27.61* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

22.90* fps

Vivo Y19

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

26.32* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

26.25* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

27.67* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

1080p Driver Overhead 2 OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

28.56* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

28.35* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

29.92* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

31.02* fps

Vivo Y19

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

34.00* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

28.49* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

33.70* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

1080p Manhattan 3.1 OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

13.83* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

13.14* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

16.05* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

15.36* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

15.12* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

16.04* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

1080p Manhattan OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

24.85* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

20.83* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

24.98* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

23.81* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

22.12* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

24.40* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

1080p T-Rex OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

40.63* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

39.09* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

45.28* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

43.65* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

40.94* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

44.04* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

1080p Texturing OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · MTexels/s

Higher is better.

ARM Mali-G52 MC2

2,649.50* MTexels/s

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

2,076* MTexels/s

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

2,667* MTexels/s

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

2,155* MTexels/s

Vivo Y19

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

2,457.50* MTexels/s

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

2,452* MTexels/s

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

2,653* MTexels/s

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

1440p Manhattan 3.1.1 OffscreenAndroid / OpenGL / 2560 x 1440 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

7.14* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

8.78* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

8.36* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

8.29* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

8.75* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

4K Aztec Ruins High Tier OffscreenAndroid / OpenGL / 3840 x 2160 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

1.07* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

1.50* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

1.25* fps

Vivo Y19

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

1.43* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

1.41* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

1.48* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

4K Aztec Ruins High Tier OffscreenAndroid / Vulkan / 3840 x 2160 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

1.13* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

1.36* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

1.28* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

1.15* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

1.37* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

Aztec Ruins High Tier OffscreenAndroid / OpenGL / 2560 x 1440 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

2.63* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

3.48* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

2.85* fps

Vivo Y19

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

3.32* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

3.30* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

3.48* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

Aztec Ruins High Tier OffscreenAndroid / Vulkan / 2560 x 1440 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

2.54* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

3.08* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

2.90* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

2.62* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

3.04* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

Aztec Ruins Normal Tier OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

7.97* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

9.64* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

7.88* fps

Vivo Y19

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

9.20* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

9.16* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

9.60* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

Aztec Ruins Normal Tier OffscreenAndroid / Vulkan / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

6.58* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

8.02* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

7.45* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

7.43* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

7.79* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

Car Chase OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

9.51* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

8.08* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

9.76* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

9.32* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

9.32* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

9.70* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

Tessellation OffscreenAndroid / OpenGL / 1920 x 1080 / offscreen · fps

Higher is better.

ARM Mali-G52 MC2

24.31* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

20.71* fps

Samsung Galaxy A31 (SM-A315N)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

25.14* fps

Infinix Hot 11s (X6812B)

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

20.94* fps

Vivo Y19

ARM Mali-G52 MC2 · SoC: MediaTek MT6768 (ARMv8)

24.75* fps

Xiaomi Redmi 9 M2004J19C

ARM Mali-G52 MC2 · SoC: MediaTek MT6769T (ARMv8)

24.22* fps

Huawei Y9a FRL-L22

ARM Mali-G52 MC2 · SoC: MT6769V/CT (ARMv8)

25.89* fps

Xiaomi Redmi 10X 4G

ARM Mali-G52 MC2 · SoC: MediaTek MT6769Z (ARMv8)

ALU 2Android / OpenGL / 1543 x 688 / onscreen · fps

Higher is better.

ARM Mali-G52 MC2

50.25* fps

Ulefone Power Armor 14 Pro

ARM Mali-G52 MC2 · SoC: MT6769V/CZ (ARMv8)

Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.

Processing & platform

Architecture
Bifrost

System configuration

Detailed specifications

Specifications · 50 fields
IP capability: OpenCL 1.0
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenCL 1.1
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenCL 1.2
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenCL 2.0
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenCL 2.1
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenGL ES 1.1
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenGL ES 2.0
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenGL ES 3.0
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenGL ES 3.1
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: OpenGL ES 3.2
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: Vulkan 1.0
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: Vulkan 1.1
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IP capability: Vulkan 1.2
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
GPU IP architecture
Bifrost*
Scope and conditions
IP family
Mali-G52*
GPU IP architecture
Bifrost*
Scope and conditions
IP family
Mali-G52*
Bifrost ISA work-register limit (32-bit)
64* 32-bit registers
Scope and conditions
IP family
Mali-G52*
Bifrost ISA thread capacity per shader core
768* threads/shader core
Scope and conditions
IP family
Mali-G52*
Threads exposed by OpenGL ES
128*
Bifrost thread capacity with 0–32 work registers
768* threads/shader core
Scope and conditions
IP family
Mali-G52*
Threads exposed by OpenGL ES
128*
Bifrost thread capacity with 33–64 work registers
384* threads/shader core
Scope and conditions
IP family
Mali-G52*
Threads exposed by OpenGL ES
128*
FP16 operations per clock per shader core
Options
  • 64*
  • 96*
operations/clock/shader core
Scope and conditions
IP family
Mali-G52*
Configuration
IP-family options; the implementation determines actual values*
FP32 operations per clock per shader core
Options
  • 32*
  • 48*
operations/clock/shader core
Scope and conditions
IP family
Mali-G52*
Configuration
IP-family options; the implementation determines actual values*
Fragments per clock per shader core
2* fragments/clock/shader core
Scope and conditions
IP family
Mali-G52*
Load/store cache per shader core
16K* bytes/shader core
Scope and conditions
IP family
Mali-G52*
Pixels per clock per shader core
2* pixels/clock/shader core
Scope and conditions
IP family
Mali-G52*
Texels per clock per shader core
2* texels/clock/shader core
Scope and conditions
IP family
Mali-G52*
Texture cache per shader core
16K* bytes/shader core
Scope and conditions
IP family
Mali-G52*
Shader-core thread capacity
Options
  • 512*
  • 768*
threads/shader core
Scope and conditions
IP family
Mali-G52*
Threads exposed by OpenGL ES
128*
Configuration
IP-family options; the implementation determines actual values*
Tile storage per pixel
256* bits/pixel
Scope and conditions
IP family
Mali-G52*
Tile storage
Higher storage may reduce tile dimensions*
Warp width
8* threads/warp
Scope and conditions
IP family
Mali-G52*
16× MSAA
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
4× MSAA
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
8-bit integer dot product
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
8× MSAA
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
Arm framebuffer compression
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
ASTC texture compression
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
Multiple render targets
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
Render targets by API
OpenGL ES
4*
Vulkan
8*
Shader framebuffer access
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
Hidden surface removal
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
IDVS geometry pipeline
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
Transaction elimination
Yes*
Scope and conditions
IP family
Mali-G52*
Device support
Depends on the implementation and driver*
3D linear filtering cost
2* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
ASTC filtering cost without EXT decode mode
1* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
Bilinear samples per clock per shader core
2* samples/clock/shader core
Scope and conditions
IP family
Mali-G52*
Filtering cost above 32 bits per texel
1* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
Depth filtering cost without comparison
1* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
Depth filtering cost with comparison
1* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
Linear filtering cost for N 32-bit channels
4N* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
Filtering cost for N-plane YUV
1* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
Anisotropic filtering cost
N* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*
Anisotropy
N is maximum anisotropy; worst-case scaling*
Trilinear filtering cost
2* × bilinear cycles/sample
Scope and conditions
IP family
Mali-G52*
Filtering cost
Cycles per sample relative to bilinear; combine multipliers for selected filters*

* Provisional data