GeekRadar / The comparison desk
COMPARE.
GPUAMD Radeon HD - FirePro D500
Graphics processor
- Video memory
- 3 GB*
- Memory bus
- 384 bit*
- Rated memory bandwidth
- 243.80 GB/s*
Rendering performance
Three-scene Blender rendering throughput. Versions, operating systems and rendering backends remain separate. This is not a gaming score.
Community submissions; cooling, power limits and system configuration can affect results.
Recorded results
Only the same benchmark, version, workload, scenario and unit share a row. Missing results are not zero. System results include the full submitted hardware and software configuration.
Blender Cycles / classroomMETAL / Darwin · 3.1.0 · samples/min
AMD Radeon HD - FirePro D500
38.21 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- METAL
- Operating system
- Darwin
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteMETAL / Darwin · 3.1.0 · samples/min
AMD Radeon HD - FirePro D500
111.90 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- METAL
- Operating system
- Darwin
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 111.22029247496
- 75th percentile
- 112.7069554162
Blender Cycles / junkshopMETAL / Darwin · 3.1.0 · samples/min
AMD Radeon HD - FirePro D500
2.33 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- METAL
- Operating system
- Darwin
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterMETAL / Darwin · 3.1.0 · samples/min
AMD Radeon HD - FirePro D500
71.36 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- METAL
- Operating system
- Darwin
- Statistic
- Median
- Evaluation type
- community rendering submissions
Processing & platform
- Architecture
- GCN 1.0*
- Process node
- 28 nm*
- GPU cores
- 1,536*
- Graphics interface
- PCIe 3.0 x16*
- Reported chip die area
- 352 mm²*
- Transistors
- 4,313 million*
- Graphics processor
- Tahiti*
- Texture mapping units
- 96*
- Raster output units
- 32*
- Chip foundry
- TSMC*
- Card or module format
- Dual-slot*
- Declared GPU TDP
- 274 W*
- Suggested system PSU
- 600 W*
- DirectX / feature level
- 12 (11_1)*
- OpenGL
- 4.6*
- OpenCL
- 2.1 (1.2)*
- Vulkan
- 1.2.170*
- Shader model
- 6.5 (5.1)*
- GPU L2 cache
- 768 KB*
Memory & storage
- Video memory
- 3 GB*
- Video memory type
- GDDR5*
- Memory bus
- 384 bit*
- Rated memory bandwidth
- 243.80 GB/s*
System configuration
Detailed specifications
Specifications · 34 fields
- DirectX / feature level
- 12 (11_1)*
- OpenCL
- 2.1 (1.2)*
- OpenGL
- 4.6*
- Shader model
- 6.5 (5.1)*
- Vulkan
- 1.2.170*
- Architecture
- GCN 1.0*
- Graphics interface
- PCIe 3.0 x16*
- Memory bus
- 384* bit
- Reported shader processors
- 1,536*
- Reported theoretical FP32 peak
- 2.227* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP64 peak
- 0.5568* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Declared L1 cache configuration
- 16 KB (per CU)*
- Declared GPU L2 cache
- 768 KB*
- Reported display outputs
- 6x mini-DisplayPort 1.2, 1x SDI*
- Theoretical pixel fill rate
- 23.20 GPixel/s*
- Reported chip die area
- 352 mm²*
- Chip foundry
- TSMC*
- Process node declaration
- 28 nm*
- Transistors
- 4,313 million*
- Graphics processor
- Tahiti*
- Reported video memory
- 3* GB
- Rated memory bandwidth
- 243.8 GB/s*
- Video memory type
- GDDR5*
- Raster output units
- 32*
- Reported shading units
- 1,536*
- Card or module format
- Dual-slot*
- Suggested system PSU
- 600 W*
- 2:4 tensor sparsity
- No*
- Declared GPU TDP
- 274 W*
- Theoretical texture fill rate
- 69.60 GTexel/s*
- Texture mapping units
- 96*
- GPU cores
- 1,536*
- Video memory
- 3* GB
- Video memory type
- GDDR5*
0 selected Compare 0
* Provisional data