GeekRadar / The comparison desk
COMPARE.
GPU
AMD

AMD Radeon HD - FirePro D500

Graphics processor

Video memory
3 GB*
Memory bus
384 bit*
Rated memory bandwidth
243.80 GB/s*

Rendering performance

Median score · higher is better

Three-scene Blender rendering throughput. Versions, operating systems and rendering backends remain separate. This is not a gaming score.

Blender 3.1.0 / macOS / METAL
AMD Radeon HD - FirePro D500 111.90 samples/min 5 complete runs · Middle 50%: 111.22 - 112.71 · Latest: 2022-06-29

Community submissions; cooling, power limits and system configuration can affect results.

Recorded results

Only the same benchmark, version, workload, scenario and unit share a row. Missing results are not zero. System results include the full submitted hardware and software configuration.

Blender Cycles / classroomMETAL / Darwin · 3.1.0 · samples/min

AMD Radeon HD - FirePro D500

38.21 samples/min

5 submissions · median result

Latest submission:
Rendering backend
METAL
Operating system
Darwin
Statistic
Median
Evaluation type
community rendering submissions
Blender Cycles / Complete suiteMETAL / Darwin · 3.1.0 · samples/min

AMD Radeon HD - FirePro D500

111.90 samples/min

5 submissions · median result

Latest submission:
Rendering backend
METAL
Operating system
Darwin
Statistic
Median
Evaluation type
community rendering submissions
25th percentile
111.22029247496
75th percentile
112.7069554162
Blender Cycles / junkshopMETAL / Darwin · 3.1.0 · samples/min

AMD Radeon HD - FirePro D500

2.33 samples/min

5 submissions · median result

Latest submission:
Rendering backend
METAL
Operating system
Darwin
Statistic
Median
Evaluation type
community rendering submissions
Blender Cycles / monsterMETAL / Darwin · 3.1.0 · samples/min

AMD Radeon HD - FirePro D500

71.36 samples/min

5 submissions · median result

Latest submission:
Rendering backend
METAL
Operating system
Darwin
Statistic
Median
Evaluation type
community rendering submissions

Processing & platform

Architecture
GCN 1.0*
Process node
28 nm*
GPU cores
1,536*
Graphics interface
PCIe 3.0 x16*
Reported chip die area
352 mm²*
Transistors
4,313 million*
Graphics processor
Tahiti*
Texture mapping units
96*
Raster output units
32*
Chip foundry
TSMC*
Card or module format
Dual-slot*
Declared GPU TDP
274 W*
Suggested system PSU
600 W*
DirectX / feature level
12 (11_1)*
OpenGL
4.6*
OpenCL
2.1 (1.2)*
Vulkan
1.2.170*
Shader model
6.5 (5.1)*
GPU L2 cache
768 KB*

Memory & storage

Video memory
3 GB*
Video memory type
GDDR5*
Memory bus
384 bit*
Rated memory bandwidth
243.80 GB/s*

System configuration

Detailed specifications

Specifications · 34 fields
DirectX / feature level
12 (11_1)*
OpenCL
2.1 (1.2)*
OpenGL
4.6*
Shader model
6.5 (5.1)*
Vulkan
1.2.170*
Architecture
GCN 1.0*
Graphics interface
PCIe 3.0 x16*
Memory bus
384* bit
Reported shader processors
1,536*
Reported theoretical FP32 peak
2.227* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP64 peak
0.5568* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Declared L1 cache configuration
16 KB (per CU)*
Declared GPU L2 cache
768 KB*
Reported display outputs
6x mini-DisplayPort 1.2, 1x SDI*
Theoretical pixel fill rate
23.20 GPixel/s*
Reported chip die area
352 mm²*
Chip foundry
TSMC*
Process node declaration
28 nm*
Transistors
4,313 million*
Graphics processor
Tahiti*
Reported video memory
3* GB
Rated memory bandwidth
243.8 GB/s*
Video memory type
GDDR5*
Raster output units
32*
Reported shading units
1,536*
Card or module format
Dual-slot*
Suggested system PSU
600 W*
2:4 tensor sparsity
No*
Declared GPU TDP
274 W*
Theoretical texture fill rate
69.60 GTexel/s*
Texture mapping units
96*
GPU cores
1,536*
Video memory
3* GB
Video memory type
GDDR5*

* Provisional data