Electronic Arts

Shogun: Total War

Game First reported release

Game details

First release year
2000

Platforms

Genres

Play modes

  • single-player video game
  • multiplayer video game
  • Single-player*
  • multiplayer*

Content classifications

  • ESRB · Microsoft Windows*
    Classification
    T - Teen*

Series

  • Total War

Localized titles

  • Shogun: Total War

Studios & publishers

Developers

  • Creative Assembly
  • The Creative Assembly*

Publishers

  • Electronic Arts
  • Sold-Out Software
  • Sold Out*
  • Sega*

Release history

  • 2000-06-13
    Date precision
    Exact date
  • 2000-06-13 · Microsoft Windows*
    Release date
    2000-06-13*
    Date precision
    Exact date*
    Platform
    Microsoft Windows*

System configuration

Detailed specifications

Specifications 1 · 6 fields
Developers · Microsoft Windows
The Creative Assembly
The Creative Assembly*
ESRB classification · Microsoft Windows
ESRB · Microsoft Windows
Classification
T - Teen*
Genres · Microsoft Windows
strategy video game
strategy video game*
Platform
Microsoft Windows
Microsoft Windows*
Publishers · Microsoft Windows
Electronic Arts
Electronic Arts*
Release date · Microsoft Windows
2000-06-13 · Microsoft Windows
Release date
2000-06-13*
Date precision
day*
Platform
Microsoft Windows*
Specifications 2 · 9 fields
Play modes
  • Single-player*
  • multiplayer*
Platforms
  • Microsoft Windows*
Developers
  • Creative Assembly*
Publishers
  • Electronic Arts*
  • Sold Out*
  • Sega*
Directors
  • Michael Simpson*
Series
  • Total War*
Composers
  • Jeff van Dyck*
Release history
  • Region
    North America*
    Value
    12 June 2000*
  • Region
    Europe*
    Value
    16 June 2000*
  • Region
    North America*
    Scope
    • Warlord Edition*
    Value
    13 August 2001*
  • Region
    Europe*
    Scope
    • Warlord Edition*
    Value
    2 November 2001*
  • Scope
    • Warlord Edition*
    Value
    The Mongol Invasion*
  • Region
    Europe*
    Scope
    • Warlord Edition*
    Value
    8 August 2001*
Genres and style
  • Turn-based strategy*
  • real-time tactics*

* Provisional data