Realms of Darkness
Game
Game details
- First release year
- 1986
Platforms
- Apple II
- Commodore 64
- MSX2*
- PC-88*
- PC-98*
- Sharp X1*
- X68000*
Genres
- role-playing video game
- Role-playing*
Play modes
- Single-player*
Players by platform
- Commodore 64*
- Maximum players (mode unspecified)
- 1*
Engines
- SFML
Studios & publishers
Developers
- Strategic Simulations
- Gary Smith*
Publishers
- Strategic Simulations
Release history
- 1986
- Date precision
- Year only
- 1986-03-04 · Commodore 64*
- Release date
- 1986-03-04*
- Date precision
- Exact date*
- Platform
- Commodore 64*
System configuration
Detailed specifications
Specifications 1 · 6 fields
- Developers · Commodore 64
- Gary Smith
- Gary Smith*
- Genres · Commodore 64
- role-playing video game
- role-playing video game*
- Maximum players (mode unspecified) · Commodore 64
- Commodore 64
- Maximum players (mode unspecified)
- 1*
- Platform
- Commodore 64
- Commodore 64*
- Publishers · Commodore 64
- Strategic Simulations
- Strategic Simulations*
- Release date · Commodore 64
- 1986-03-04 · Commodore 64
- Release date
- 1986-03-04*
- Date precision
- day*
- Platform
- Commodore 64*
Specifications 2 · 7 fields
- Play modes
- Single-player*
- Platforms
- Apple II*
- Commodore 64*
- MSX2*
- PC-88*
- PC-98*
- Sharp X1*
- X68000*
- Developers
- Strategic Simulations*
- Publishers
- Strategic Simulations*
- Designers
- Gary Scott Smith*
- Alex Duong Nghiem*
- Release history
- 1986*
- Genres and style
- Role-playing*
0 selected Compare 0
* Provisional data