Carmageddon II: Carpocalypse Now
Game First reported release
Game details
- First release year
- 1998
Platforms
- Classic Mac OS
- Microsoft Windows
- Nintendo 64
- Game Boy Color
- Mac operating system
- Windows*
- Mac OS*
- PlayStation*
Genres
- vehicular combat game
- racing video game
- Vehicular combat*
- racing*
Play modes
- single-player video game
- Single-player*
Series
- Carmageddon
Engines
- BRender
- Blazing Renderer*
System requirements
- Windows · Minimum*
- Processor alternatives
- Intel Pentium 166 MHz*
- Graphics alternatives
- DirectX 9.0c compatible video card*
Studios & publishers
Developers
- Stainless Games
- Aqua Pacific (PS1/GBC)*
- Software Creations (N64)*
Publishers
- Eidos Interactive
- Sales Curve Interactive · Europe*
- Interplay Entertainment · North America*
- Titus Interactive (N64/GBC) · North America*
Release history
- 1998-11-30
- Date precision
- Exact date
System configuration
Detailed specifications
Specifications 1 · 6 fields
- Windows minimum processor requirement
- Intel Pentium 166 MHz*
- Windows minimum graphics requirement
- DirectX 9.0c compatible video card*
- Name
- Carmageddon II: Carpocalypse Now*
- Release year
- 1,998*
- Windows minimum processor requirement
- Windows · Minimum
- Processor alternatives
- Intel Pentium 166 MHz*
- Windows minimum graphics requirement
- Windows · Minimum
- Graphics alternatives
- DirectX 9.0c compatible video card*
Specifications 2 · 12 fields
- Artists
- Neil Barnden*
- Composers
- Iron Maiden*
- Sentience*
- Allister Brimble (GBC)*
- Engine
- Blazing Renderer*
- Release history
- Region
- Europe*
- Scope
- November 6, 1998*
- Windows*
- Value
- November 6, 1998*
- Region
- North America*
- Scope
- November 6, 1998*
- Windows*
- Value
- November 24, 1998*
- Region
- North America*
- Scope
- November 6, 1998*
- Mac OS*
- Value
- April 16, 1999*
- Region
- Europe*
- Scope
- November 6, 1998*
- Nintendo 64*
- Value
- October 8, 1999*
- Region
- North America*
- Scope
- November 6, 1998*
- Nintendo 64*
- Value
- July 26, 2000*
- Region
- Europe*
- Scope
- November 6, 1998*
- PlayStation*
- Value
- October 8, 1999*
- Region
- Europe*
- Scope
- November 6, 1998*
- Game Boy Color*
- Value
- October 1999*
- Region
- North America*
- Scope
- November 6, 1998*
- Game Boy Color*
- Value
- April 5, 2000*
- Play modes
- Single-player*
- Genres and style
- Vehicular combat*
- racing*
- Platforms
- Windows*
- Mac OS*
- PlayStation*
- Nintendo 64*
- Game Boy Color*
- Developers
- Stainless Games*
- Aqua Pacific (PS1/GBC)*
- Software Creations (N64)*
- Publishers
- Region
- Europe*
- Value
- Sales Curve Interactive*
- Region
- North America*
- Value
- Interplay Entertainment*
- Region
- North America*
- Value
- Titus Interactive (N64/GBC)*
- Producers
- Darren Barnett*
- Designers
- Patrick Buckland*
- Neil Barnden*
- Programmers
- Patrick Buckland*
0 selected Compare 0
* Provisional data