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GPU
NVIDIA

Quadro K2000M Embedded

Graphics processor

Video memory
2 GB*
Memory bus
128 bit*
Rated memory bandwidth
57.60 GB/s*

No matched benchmark results are available for this entry yet.

Processing & platform

Architecture
Kepler*
Process node
28 nm*
GPU cores
384*
GPU base clock
835 MHz*
Graphics interface
PCIe 3.0 x16*
Reported chip die area
118 mm²*
Transistors
1,270 million*
GPU boost clock
1,058 MHz*
Graphics processor
EXK107*
Texture mapping units
32*
Raster output units
16*
Streaming multiprocessors
2*
Chip foundry
TSMC*
Card or module format
IGP*
Declared GPU TDP
45 W*
DirectX / feature level
11.0 (11_0)*
OpenGL
4.1*
OpenCL
3.0*
CUDA compute capability
3.0*
Shader model
5.1*
GPU L2 cache
256 KB*

Memory & storage

Memory options
2*
Video memory
2 GB*
Video memory type
GDDR5*
Memory bus
128 bit*
Rated memory bandwidth
57.60 GB/s*

Power specifications

Thermal design power
45 W*

System configuration

Detailed specifications

Specifications 1 · 26 fields
proc transistors
1,270 million*
proc die size
118* mm²
cores
384*
sm count
2*
base clock
835*
boost clock
1,058*
memory clock
900*
ram
2*
name
NVIDIA Quadro K2000M Embedded*
ram type
GDDR5*
bus width
128*
bus interface
PCIe 3.0 x16*
ram bandwidth
57.6* GB/s
fp32 performance
0.8125*
fp64 performance
0.0339*
tdp
45* W
slot width
IGP*
api cuda
3*
is retail board
No*
gpi value
0.88*
vendor
nvd*
manufacturer
NVIDIA*
arch name
Kepler*
card release date
2012-03-22*
proc foundry
TSMC*
proc process size
28* nm
Specifications 2 · 34 fields
CUDA compute capability
3.0*
DirectX / feature level
11.0 (11_0)*
OpenCL
3.0*
OpenGL
4.1*
Shader model
5.1*
Architecture
Kepler*
Graphics interface
PCIe 3.0 x16*
Memory bus
128* bit
Reported shader processors
384*
Reported theoretical FP32 peak
0.8125* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP64 peak
0.0339* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Declared L1 cache configuration
16 KB (per SM)*
Declared GPU L2 cache
256 KB*
Reported display outputs
1x DVI*
Theoretical pixel fill rate
16.93 GPixel/s*
Reported chip die area
118 mm²*
Chip foundry
TSMC*
Process node declaration
28 nm*
Transistors
1,270 million*
Graphics processor
EXK107*
Reported video memory
2* GB
Rated memory bandwidth
57.60 GB/s*
Video memory type
GDDR5*
Raster output units
16*
Reported shading units
384*
Card or module format
IGP*
Streaming multiprocessors
2*
2:4 tensor sparsity
No*
Declared GPU TDP
45 W*
Theoretical texture fill rate
33.86 GTexel/s*
Texture mapping units
32*
GPU cores
384*
Video memory
2* GB
Video memory type
GDDR5*
Specifications 3 · 50 fields
Brand
NVIDIA*
Top BUS WIDTH
128* bit
Graphics Processor GPU Name
EXK107*
Graphics Processor Architecture
Kepler*
Render Config SM Count
2*
Graphics Features CUDA
3*
Graphics Processor Process Size
28* nm
Graphics Processor Transistors
1,270 million*
Graphics Processor Die Size
118* mm²
Name
Quadro K2000M Embedded*
Clock Speeds Memory Clock
900 MHz 3.6 Gbps effective*
Memory Memory Size
2* GB
Memory Memory Type
GDDR5*
Memory Memory Bus
128* bit
Memory Bandwidth
57.6* GB/s
Render Config TMUs
32*
Top GRAPHICS PROCESSOR
EXK107*
Render Config ROPs
16*
Theoretical Performance Pixel Rate
16.93 GPixel/s
Theoretical Performance Texture Rate
33.86 GTexel/s
Board Design Slot Width
IGP*
Board Design TDP
45* W
Board Design Outputs
1x DVI*
Graphics Features DirectX
11.0 (11_0)*
Graphics Features OpenGL
4.1*
Graphics Features OpenCL
3*
source file
nvidia2012.json*
Graphics Processor Foundry
TSMC*
Recommended Resolutions
Good:1280x720 | Low FPS:1366x768 | Unplayable:1600x900*
Graphics Processor Density
10.8M / mm²*
Mobile Graphics Release Date
Mar 22nd, 2012*
Top TMUS
32*
Mobile Graphics Generation
Quadro Kepler-M (Kx000M)*
Mobile Graphics Production
End-of-life*
Mobile Graphics Bus Interface
PCIe 3.0 x16*
Graphics Processor Chip Package
BGA-908*
Top ROPS
16*
Mobile Graphics Successor
Quadro Maxwell-M*
Mobile Graphics Predecessor
Quadro Fermi-M*
Clock Speeds Base Clock
835* MHz
Clock Speeds Boost Clock
1,058* MHz
Graphics Features Shader Model
5.1*
Top CORES
384*
Render Config Shading Units
384*
Render Config L2 Cache
256* KB
Top MEMORY SIZE
2* GB
Theoretical Performance FP32 (float)
812.5* GFLOPS
Theoretical Performance FP64 (double)
33.86 GFLOPS (1:24)
Render Config L1 Cache
16 KB (per SM)*
Top MEMORY TYPE
GDDR5*

* Provisional data