NVIDIA L4
Graphics processor
- Video memory
- 24 GB*
- Memory bus
- 192 bit*
- Rated memory bandwidth
- 300.10 GB/s*
Rendering performance
Three-scene Blender rendering throughput. Versions, operating systems and rendering backends remain separate. This is not a gaming score.
Community submissions; cooling, power limits and system configuration can affect results.
Graphics & compute benchmarks
GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.
1080p ALU 2 OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
3,553.95* fps
NVIDIA L4
Host configuration not reported.
1080p Driver Overhead 2 OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
75.58* fps
NVIDIA L4
Host configuration not reported.
1080p Manhattan 3.1 OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
346.20* fps
NVIDIA L4
Host configuration not reported.
1080p Manhattan OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
327.26* fps
NVIDIA L4
Host configuration not reported.
1080p T-Rex OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
980.36* fps
NVIDIA L4
Host configuration not reported.
1080p Texturing OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · MTexels/s
Higher is better.
NVIDIA L4
261,703* MTexels/s
NVIDIA L4
Host configuration not reported.
1440p Manhattan 3.1.1 OffscreenWindows / OpenGL / 2560 x 1440 / offscreen · fps
Higher is better.
NVIDIA L4
343.94* fps
NVIDIA L4
Host configuration not reported.
4K Aztec Ruins High Tier OffscreenWindows / DirectX 12 / 3840 x 2160 / offscreen · fps
Higher is better.
NVIDIA L4
111.71* fps
NVIDIA L4
Host configuration not reported.
4K Aztec Ruins High Tier OffscreenWindows / OpenGL / 3840 x 2160 / offscreen · fps
Higher is better.
NVIDIA L4
103.73* fps
NVIDIA L4
Host configuration not reported.
Aztec Ruins High Tier OffscreenWindows / DirectX 12 / 2560 x 1440 / offscreen · fps
Higher is better.
NVIDIA L4
264.22* fps
NVIDIA L4
Host configuration not reported.
Aztec Ruins High Tier OffscreenWindows / OpenGL / 2560 x 1440 / offscreen · fps
Higher is better.
NVIDIA L4
195.90* fps
NVIDIA L4
Host configuration not reported.
Aztec Ruins Normal Tier OffscreenWindows / DirectX 12 / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
475.74* fps
NVIDIA L4
Host configuration not reported.
Aztec Ruins Normal Tier OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
288.29* fps
NVIDIA L4
Host configuration not reported.
Car Chase OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
315.82* fps
NVIDIA L4
Host configuration not reported.
Tessellation OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA L4
3,956.63* fps
NVIDIA L4
Host configuration not reported.
ALU 2Windows / OpenGL / 1280 x 1024 / onscreen · fps
Higher is better.
NVIDIA L4
60.03* fps
NVIDIA L4
Host configuration not reported.
Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.
Benchmark results
- Geekbench GPU (reported compilation) · version unreported · OpenCL140,440*Platform unreported Compare results
- Geekbench GPU (reported compilation) · version unreported · Vulkan111,925*Platform unreported Compare results
Recorded results
Only the same benchmark, version, workload, scenario and unit share a row. Missing results are not zero. System results include the full submitted hardware and software configuration.
Blender Cycles / classroomOPTIX / Windows · 5.1.1 · samples/min
NVIDIA L4
938.95 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteOPTIX / Windows · 5.1.1 · samples/min
NVIDIA L4
3,707.00 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 3664.7668273161
- 75th percentile
- 3709.2966183243
Blender Cycles / junkshopOPTIX / Windows · 5.1.1 · samples/min
NVIDIA L4
1,128.28 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Windows · 5.1.1 · samples/min
NVIDIA L4
1,626.84 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Windows · 4.5.0 · samples/min
NVIDIA L4
852.86 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Linux · 4.5.0 · samples/min
NVIDIA L4
917.53 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteOPTIX / Windows · 4.5.0 · samples/min
NVIDIA L4
3,414.93 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 3387.9943652775
- 75th percentile
- 3479.0576138489
Blender Cycles / Complete suiteOPTIX / Linux · 4.5.0 · samples/min
NVIDIA L4
3,593.83 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 3492.6440997566
- 75th percentile
- 3779.5077998317
Blender Cycles / junkshopOPTIX / Windows · 4.5.0 · samples/min
NVIDIA L4
859.90 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / junkshopOPTIX / Linux · 4.5.0 · samples/min
NVIDIA L4
933.37 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Windows · 4.5.0 · samples/min
NVIDIA L4
1,704.90 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Linux · 4.5.0 · samples/min
NVIDIA L4
1,742.93 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Linux · 4.4.0 · samples/min
NVIDIA L4
1,032.43 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Windows · 4.4.0 · samples/min
NVIDIA L4
883.68 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteOPTIX / Linux · 4.4.0 · samples/min
NVIDIA L4
4,036.08 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 3928.8559391546
- 75th percentile
- 4051.3390115001
Blender Cycles / Complete suiteOPTIX / Windows · 4.4.0 · samples/min
NVIDIA L4
3,481.60 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 2906.6259692944
- 75th percentile
- 3690.9145923874
Blender Cycles / junkshopOPTIX / Linux · 4.4.0 · samples/min
NVIDIA L4
1,010.32 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / junkshopOPTIX / Windows · 4.4.0 · samples/min
NVIDIA L4
860.74 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Linux · 4.4.0 · samples/min
NVIDIA L4
1,988.03 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Windows · 4.4.0 · samples/min
NVIDIA L4
1,737.18 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Linux · 4.3.0 · samples/min
NVIDIA L4
977.24 samples/min
4 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / junkshopOPTIX / Linux · 4.3.0 · samples/min
NVIDIA L4
960.95 samples/min
4 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Linux · 4.3.0 · samples/min
NVIDIA L4
1,928.75 samples/min
4 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Windows · 4.2.0 · samples/min
NVIDIA L4
798.85 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteOPTIX / Windows · 4.2.0 · samples/min
NVIDIA L4
3,300.94 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 3268.2352671629
- 75th percentile
- 3312.0891813007
Blender Cycles / junkshopOPTIX / Windows · 4.2.0 · samples/min
NVIDIA L4
797.09 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Windows · 4.2.0 · samples/min
NVIDIA L4
1,691.42 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Linux · 4.0.0 · samples/min
NVIDIA L4
1,014.17 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteOPTIX / Linux · 4.0.0 · samples/min
NVIDIA L4
4,047.23 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 3974.7517339603
- 75th percentile
- 4059.4062433596
Blender Cycles / junkshopOPTIX / Linux · 4.0.0 · samples/min
NVIDIA L4
985.75 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Linux · 4.0.0 · samples/min
NVIDIA L4
2,047.31 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / classroomOPTIX / Linux · 3.6.0 · samples/min
NVIDIA L4
1,104.09 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteOPTIX / Linux · 3.6.0 · samples/min
NVIDIA L4
4,514.00 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 4511.008616682
- 75th percentile
- 4514.13695956
Blender Cycles / junkshopOPTIX / Linux · 3.6.0 · samples/min
NVIDIA L4
1,153.12 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Linux · 3.6.0 · samples/min
NVIDIA L4
2,256.90 samples/min
5 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Linux
- Statistic
- Median
- Evaluation type
- community rendering submissions
Processing & platform
- Architecture
- Ada Lovelace
- Manufacturing process
- 5 nm
- Process node
- 5 nm
- GPU cores
- 7,424*
- Graphics interface
- PCIe 4.0 x16*
- Reported chip die area
- 294 mm²*
- Transistors
- 35,800 million*
- GPU L2 cache
- 48 MB*
- Graphics processor
- AD104*
- Texture mapping units
- 240*
- Raster output units
- 80*
- Streaming multiprocessors
- 60*
- Tensor cores
- 240*
- Ray tracing cores
- 60*
- Chip foundry
- TSMC*
- Card or module format
- Single-slot*
- Declared GPU TDP
- 72 W*
- Suggested system PSU
- 250 W*
- External power connectors
- None*
- DirectX / feature level
- 12 Ultimate (12_2)*
- OpenGL
- 4.6*
- OpenCL
- 3.0*
- Vulkan
- 1.4*
- CUDA compute capability
- 8.9*
- Shader model
- 6.9*
Memory & storage
- Memory options
- 24*
- Video memory
- 24 GB*
- Video memory type
- GDDR6*
- Memory bus
- 192 bit*
- Rated memory bandwidth
- 300.10 GB/s*
Power specifications
- Thermal design power
- 72 W*
System configuration
Detailed specifications
Specifications 1 · 18 fields
- GPU architecture — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- Ada Lovelace*
- Theoretical peak: BF16 tensor dense per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 121* TFLOPS
- Theoretical peak: FP16 tensor dense per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 121* TFLOPS
- Theoretical peak: FP32 non-tensor dense per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 30.3* TFLOPS
- Native hardware support: FP4 tensor — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- No*
- Native hardware support: FP6 tensor — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- No*
- Theoretical peak: FP8 tensor dense per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 242* TFLOPS
- Theoretical peak: INT8 tensor dense per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 242* TOPS
- Theoretical peak: TF32 tensor dense per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 60* TFLOPS
- Physical configuration — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- PCIe, low-profile, single-slot*
- Native hardware support for GPU interconnect — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- No*
- PCIe interface declaration — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- PCIe Gen4 x16*
- Maximum board power — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 72* W
- Peak memory bandwidth per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 300* GB/s
- Memory interface width per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 192* bit
- Memory capacity per GPU — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- 24* GB
- Memory technology — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- GDDR6*
- GPU model — NVIDIA L4 Tensor Core GPU — 24 GB GDDR6
- NVIDIA L4 Tensor Core GPU*
Specifications 2 · 7 fields
- Form factor declaration
- PCIe (1-slot low-profile)*
- Graphics model
- L4*
- Full graphics designation
- NVIDIA L4*
- Manufacturer
- NVIDIA*
- Memory capacity declaration
- 24* GB
Scope and conditions
- native_context
- Capacity unit base
- Not independently established*
- Memory technology
- GDDR6*
- Thermal design power declaration
- 72* W
Specifications 3 · 29 fields
- proc transistors
- 35,800 million*
- proc die size
- 294* mm²
- cores
- 7,424*
- tensor cores
- 240*
- rt cores
- 60*
- sm count
- 60*
- base clock
- 795*
- boost clock
- 2,040*
- memory clock
- 1,563*
- ram
- 24*
- name
- NVIDIA L4*
- ram type
- GDDR6*
- bus width
- 192*
- bus interface
- PCIe 4.0 x16*
- ram bandwidth
- 300.1* GB/s
- fp16 performance
- 30.29*
- fp32 performance
- 30.29*
- fp64 performance
- 0.4733*
- tdp
- 72* W
- suggested psu
- 250* W
- slot width
- Single-slot*
- api cuda
- 8.9*
- is retail board
- No*
- gpi value
- 13.52*
- vendor
- nvd*
- manufacturer
- NVIDIA*
- card release date
- 2023-03-21*
- proc foundry
- TSMC*
- proc process size
- 5* nm
Specifications 4 · 39 fields
- CUDA compute capability
- 8.9*
- DirectX / feature level
- 12 Ultimate (12_2)*
- OpenCL
- 3.0*
- OpenGL
- 4.6*
- Shader model
- 6.9*
- Vulkan
- 1.4*
- Graphics interface
- PCIe 4.0 x16*
- Memory bus
- 192* bit
- Reported shader processors
- 7,424*
- Reported theoretical FP16 peak
- 30.29* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP32 peak
- 30.29* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP64 peak
- 0.4733* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Declared L1 cache configuration
- 128 KB (per SM)*
- Declared GPU L2 cache
- 48 MB*
- Reported display outputs
- No outputs*
- Theoretical pixel fill rate
- 163.2 GPixel/s*
- External power connectors
- None*
- Reported chip die area
- 294 mm²*
- Chip foundry
- TSMC*
- Process node declaration
- 5 nm*
- Transistors
- 35,800 million*
- Graphics processor
- AD104*
- Reported video memory
- 24* GB
- Rated memory bandwidth
- 300.1 GB/s*
- Video memory type
- GDDR6*
- Raster output units
- 80*
- Ray tracing cores
- 60*
- Reported shading units
- 7,424*
- Card or module format
- Single-slot*
- Streaming multiprocessors
- 60*
- Suggested system PSU
- 250 W*
- 2:4 tensor sparsity
- Yes*
- Declared GPU TDP
- 72 W*
- Tensor cores
- 240*
- Theoretical texture fill rate
- 489.6 GTexel/s*
- Texture mapping units
- 240*
- GPU cores
- 7,424*
- Video memory
- 24* GB
- Video memory type
- GDDR6*
Specifications 5 · 3 fields
- Device
- NVIDIA L4*
Scope and conditions
- benchmark_context
- suite
- Geekbench GPU (reported compilation)*
- backend_columns
- CUDA*
- Metal*
- OpenCL*
- Vulkan*
- test_configuration_verified
- No*
- comparable
- No*
- OpenCL
- 140,440*
Scope and conditions
- benchmark_context
- suite
- Geekbench GPU (reported compilation)*
- backend_columns
- CUDA*
- Metal*
- OpenCL*
- Vulkan*
- test_configuration_verified
- No*
- comparable
- No*
- Vulkan
- 111,925*
Scope and conditions
- benchmark_context
- suite
- Geekbench GPU (reported compilation)*
- backend_columns
- CUDA*
- Metal*
- OpenCL*
- Vulkan*
- test_configuration_verified
- No*
- comparable
- No*
* Provisional data