NVIDIA GeForce MX570 A
Graphics processor
- Video memory
- 2 GB*
- Memory bus
- 64 bit*
- Rated memory bandwidth
- 96 GB/s*
Rendering performance
Three-scene Blender rendering throughput. Versions, operating systems and rendering backends remain separate. This is not a gaming score.
Community submissions; cooling, power limits and system configuration can affect results.
Graphics & compute benchmarks
GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.
1080p ALU 2 OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
559.94* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
1080p Driver Overhead 2 OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
136.28* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
1080p Manhattan 3.1 OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
69.41* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
1080p Manhattan OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
105.17* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
1080p T-Rex OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
233.59* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
1080p Texturing OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · MTexels/s
Higher is better.
NVIDIA GeForce MX570 A
25,632* MTexels/s
NVIDIA GeForce MX570 A
Host configuration not reported.
1440p Manhattan 3.1.1 OffscreenWindows / OpenGL / 2560 x 1440 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
38.31* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
4K Aztec Ruins High Tier OffscreenWindows / OpenGL / 3840 x 2160 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
11.33* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Aztec Ruins High Tier OffscreenWindows / OpenGL / 2560 x 1440 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
19.97* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Aztec Ruins Normal Tier OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
52.85* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Car Chase OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
44.55* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Tessellation OffscreenWindows / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
642.33* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
ALU 2Windows / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
59.98* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Aztec Ruins High TierWindows / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
46.86* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Aztec Ruins Normal TierWindows / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
59.94* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Car ChaseWindows / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
NVIDIA GeForce MX570 A
41.15* fps
NVIDIA GeForce MX570 A
Host configuration not reported.
Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.
Benchmark results
- G3D Mark · version unreported · g3d_mark6,296* pointsPlatform unreported Compare results
- Geekbench GPU (reported compilation) · version unreported · OpenCL41,133*Platform unreported Compare results
- Geekbench GPU (reported compilation) · version unreported · Vulkan35,030*Platform unreported Compare results
Recorded results
Only the same benchmark, version, workload, scenario and unit share a row. Missing results are not zero. System results include the full submitted hardware and software configuration.
Blender Cycles / classroomOPTIX / Windows · 4.2.0 · samples/min
NVIDIA GeForce MX570 A
178.98 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / Complete suiteOPTIX / Windows · 4.2.0 · samples/min
NVIDIA GeForce MX570 A
585.05 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
- 25th percentile
- 551.49759488126
- 75th percentile
- 603.17459950476
Blender Cycles / junkshopOPTIX / Windows · 4.2.0 · samples/min
NVIDIA GeForce MX570 A
122.41 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Blender Cycles / monsterOPTIX / Windows · 4.2.0 · samples/min
NVIDIA GeForce MX570 A
301.94 samples/min
3 submissions · median result
Latest submission:- Rendering backend
- OPTIX
- Operating system
- Windows
- Statistic
- Median
- Evaluation type
- community rendering submissions
Processing & platform
- Architecture
- Ampere
- Manufacturing process
- 8 nm
- Process node
- 8 nm
- GPU cores
- 2,048*
- GPU base clock
- 832 MHz*
- Graphics interface
- PCIe 4.0 x8*
- Reported chip die area
- 200 mm²*
- Transistors
- 8,700 million*
- GPU boost clock
- 1,155 MHz*
- GPU L2 cache
- 2 MB*
- Graphics processor
- GA107SB*
- Texture mapping units
- 64*
- Raster output units
- 32*
- Streaming multiprocessors
- 16*
- Tensor cores
- 64*
- Ray tracing cores
- 16*
- Chip foundry
- Samsung*
- Card or module format
- IGP*
- Declared GPU TDP
- 25 W*
- External power connectors
- None*
- DirectX / feature level
- 12 Ultimate (12_2)*
- OpenGL
- 4.6*
- OpenCL
- 3.0*
- Vulkan
- 1.4*
- CUDA compute capability
- 8.6*
- Shader model
- 6.9*
Memory & storage
- Memory options
- 2*
- Video memory
- 2 GB*
- Video memory type
- GDDR6*
- Memory bus
- 64 bit*
- Rated memory bandwidth
- 96 GB/s*
Power specifications
- Thermal design power
- 25 W*
System configuration
Detailed specifications
Specifications 1 · 8 fields
- Product Name
- GeForce MX570 A*
- GPU Chip
- GA107*
- Released
- May 2022*
- Bus
- PCIe 4.0 x8*
- Memory
- 2 GB, GDDR6, 64 bit*
- GPU clock
- 832* MHz
- Memory clock
- 1,500* MHz
- Shaders TMUs ROPs
- 2048 / 64 / 40*
Specifications 2 · 29 fields
- proc transistors
- 8,700 million*
- proc die size
- 200* mm²
- cores
- 2,048*
- tensor cores
- 64*
- rt cores
- 16*
- sm count
- 16*
- base clock
- 832*
- boost clock
- 1,155*
- memory clock
- 1,500*
- ram
- 2*
- name
- NVIDIA GeForce MX570 A*
- ram type
- GDDR6*
- bus width
- 64*
- bus interface
- PCIe 4.0 x8*
- ram bandwidth
- 96* GB/s
- fp16 performance
- 4.731*
- fp32 performance
- 4.731*
- fp64 performance
- 0.0739*
- tdp
- 25* W
- slot width
- IGP*
- api cuda
- 8.6*
- is retail board
- No*
- gpi value
- 2.39*
- vendor
- nvd*
- manufacturer
- NVIDIA*
- arch name
- Ampere*
- card release date
- 2021-12-17*
- proc foundry
- Samsung*
- proc process size
- 8* nm
Specifications 3 · 39 fields
- CUDA compute capability
- 8.6*
- DirectX / feature level
- 12 Ultimate (12_2)*
- OpenCL
- 3.0*
- OpenGL
- 4.6*
- Shader model
- 6.9*
- Vulkan
- 1.4*
- Architecture
- Ampere*
- Graphics interface
- PCIe 4.0 x8*
- Memory bus
- 64* bit
- Reported shader processors
- 2,048*
- Reported theoretical FP16 peak
- 4.731* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP32 peak
- 4.731* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP64 peak
- 0.0739* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Declared L1 cache configuration
- 128 KB (per SM)*
- Declared GPU L2 cache
- 2 MB*
- Reported display outputs
- Portable Device Dependent*
- Theoretical pixel fill rate
- 36.96 GPixel/s*
- External power connectors
- None*
- Reported chip die area
- 200 mm²*
- Chip foundry
- Samsung*
- Process node declaration
- 8 nm*
- Transistors
- 8,700 million*
- Graphics processor
- GA107SB*
- Reported video memory
- 2* GB
- Rated memory bandwidth
- 96.00 GB/s*
- Video memory type
- GDDR6*
- Raster output units
- 32*
- Ray tracing cores
- 16*
- Reported shading units
- 2,048*
- Card or module format
- IGP*
- Streaming multiprocessors
- 16*
- 2:4 tensor sparsity
- Yes*
- Declared GPU TDP
- 25 W*
- Tensor cores
- 64*
- Theoretical texture fill rate
- 73.92 GTexel/s*
- Texture mapping units
- 64*
- GPU cores
- 2,048*
- Video memory
- 2* GB
- Video memory type
- GDDR6*
Specifications 4 · 2 fields
- G3D Mark
- 6,296* points
Scope and conditions
- benchmark_context
- suite
- G3D Mark*
- native_context
- GPU model
- GeForce MX570 A*
- Snapshot date
- 2026-10-05*
- Model
- GeForce MX570 A*
Specifications 5 · 8 fields
- Product Name
- GeForce MX570 A*
- GPU Chip
- GA107SB*
- Released
- Dec 17th, 2021*
- Bus
- PCIe 4.0 x8*
- Memory
- 2 GB, GDDR6, 64 bit*
- GPU clock
- 832* MHz
- Memory clock
- 1,500* MHz
- Shaders / TMUs / ROPs
- 2048 / 64 / 32*
Specifications 6 · 51 fields
- Brand
- NVIDIA*
- Top BUS WIDTH
- 64* bit
- Graphics Processor GPU Name
- GA107SB*
- Graphics Processor Architecture
- Ampere*
- Render Config SM Count
- 16*
- Graphics Features CUDA
- 8.6*
- Render Config Tensor Cores
- 64*
- Graphics Processor Process Size
- 8* nm
- Graphics Processor Transistors
- 8,700 million*
- Graphics Processor Die Size
- 200* mm²
- Name
- GeForce MX570 A*
- Clock Speeds Memory Clock
- 1500 MHz 12 Gbps effective*
- Memory Memory Size
- 2* GB
- Memory Memory Type
- GDDR6*
- Memory Memory Bus
- 64* bit
- Memory Bandwidth
- 96* GB/s
- Render Config TMUs
- 64*
- Top GRAPHICS PROCESSOR
- GA107SB*
- Render Config ROPs
- 32*
- Theoretical Performance Pixel Rate
- 36.96 GPixel/s
- Theoretical Performance Texture Rate
- 73.92 GTexel/s
- Board Design Slot Width
- IGP*
- Board Design TDP
- 25* W
- Board Design Outputs
- Portable Device Dependent*
- Graphics Features DirectX
- 12 Ultimate (12_2)*
- Graphics Features OpenGL
- 4.6*
- Graphics Features OpenCL
- 3*
- Graphics Features Vulkan
- 1.3*
- source file
- nvidia2021.json*
- Graphics Processor Foundry
- Samsung*
- Recommended Resolutions
- Good:1366x768 | Playable:1600x900 | Unplayable:1920x1080*
- Graphics Processor Density
- 43.5M / mm²*
- Mobile Graphics Release Date
- Dec 17th, 2021*
- Top TMUS
- 64*
- Mobile Graphics Generation
- GeForce MX (5xx)*
- Mobile Graphics Production
- Active*
- Mobile Graphics Bus Interface
- PCIe 4.0 x8*
- Top ROPS
- 32*
- Clock Speeds Base Clock
- 832* MHz
- Clock Speeds Boost Clock
- 1,155* MHz
- Graphics Features Shader Model
- 6.8*
- Top CORES
- 2,048*
- Render Config Shading Units
- 2,048*
- Render Config L2 Cache
- 2* MB
- Top MEMORY SIZE
- 2* GB
- Theoretical Performance FP32 (float)
- 4.731* TFLOPS
- Theoretical Performance FP64 (double)
- 73.92 GFLOPS (1:64)
- Render Config L1 Cache
- 128 KB (per SM)*
- Theoretical Performance FP16 (half)
- 4.731 TFLOPS (1:1)
- Top MEMORY TYPE
- GDDR6*
- Render Config RT Cores
- 16*
Specifications 7 · 3 fields
- Device
- NVIDIA GeForce MX570 A*
Scope and conditions
- benchmark_context
- suite
- Geekbench GPU (reported compilation)*
- backend_columns
- CUDA*
- Metal*
- OpenCL*
- Vulkan*
- test_configuration_verified
- No*
- comparable
- No*
- OpenCL
- 41,133*
Scope and conditions
- benchmark_context
- suite
- Geekbench GPU (reported compilation)*
- backend_columns
- CUDA*
- Metal*
- OpenCL*
- Vulkan*
- test_configuration_verified
- No*
- comparable
- No*
- Vulkan
- 35,030*
Scope and conditions
- benchmark_context
- suite
- Geekbench GPU (reported compilation)*
- backend_columns
- CUDA*
- Metal*
- OpenCL*
- Vulkan*
- test_configuration_verified
- No*
- comparable
- No*
* Provisional data