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GPU
NVIDIA

NVIDIA GeForce 9650M GS

Graphics processor

Video memory
512 MB
Memory bus
128 bit
Rated memory bandwidth
25.60 GB/s

Benchmark results

  • PassMark · version unreported · G2Dmark328*Platform unreported Compare results
  • PassMark · version unreported · G3Dmark270*Platform unreported Compare results
  • Reported score · version unreported · 2dmark328*Platform unreported Compare results
  • Reported score · version unreported · 3dmark270*Platform unreported Compare results

Processing & platform

Architecture
Tesla
Manufacturing process
80 nm
Process node
80 nm
GPU cores
32*
GPU base clock
625 MHz*
Reported GPU frequency
625 MHz*
Reported graphics memory frequency
800 MHz*
Graphics interface
PCIe 2.0 x16*
Video memory
512 MB*
Reported chip die area
169 mm²*
Chip/package TDP
29 W*
Transistors
289 million*
Graphics processor
G84*
Texture mapping units
16*
Raster output units
8*
Streaming multiprocessors
4*
Chip foundry
TSMC*
Declared GPU TDP
29 W*
External power connectors
None*
DirectX / feature level
11.1 (10_0)*
OpenGL
3.3*
OpenCL
1.1*
CUDA compute capability
1.1*
Shader model
4.0*
GPU L2 cache
32 KB*

GPU configurations

  • 0.5 GB / GDDR3 / 128-bit / NB9P-GS1(G84)
    Capacity
    512 MB
    Rated memory bandwidth
    25.60 GB/s
    Chip variant
    NB9P-GS1(G84)
    Reference clock
    625 MHz
    Memory bus
    128 bit
    Rated power
    29 W
    Power specification
    TDP
    Technology
    GDDR3

Memory & storage

Memory options
512*
Video memory
512 MB
Video memory type
GDDR3
Memory bus
128 bit
Rated memory bandwidth
25.60 GB/s

Power specifications

Thermal design power
29 W

System configuration

Detailed specifications

Specifications 1 · 20 fields
Architecture
G84*
Integrated
No*
L2 Cache
0KB*
Manufacturer
Nvidia*
Max Power
29 Watts*
Memory
512* MB
Memory Bandwidth
25.6GB/sec*
Memory Bus
128 Bit*
Memory Speed
800* MHz
Memory Type
GDDR3*
Name
GeForce 9650M GS*
Notebook GPU
Yes*
Open GL
2.1*
Process
80nm*
Release Date
02-Jan-2008*
Resolution WxH
2560x1600*
SLI Crossfire
No*
Shader
4*
Dedicated
Yes*
Direct X
DX 10*
Specifications 2 · 8 fields
Product Name
GeForce 9650M GS*
GPU Chip
G84*
Released
Mar 13th, 2008*
Bus
PCIe 2.0 x16*
Memory
512 MB, GDDR3, 128 bit*
GPU clock
625* MHz
Memory clock
800* MHz
Shaders TMUs ROPs
32 / 16 / 8*
Specifications 3 · 11 fields
Foundry
TSMC*
Vendor
NVIDIA*
FP32 GFLOPS
80* GFLOPS
Product
NVIDIA GeForce 9650M GS*
Type
GPU*
Release Date
2008-03-13*
Process Size (nm)
80* nm
TDP (W)
29* W
Die Size (mm^2)
169* mm²
Transistors (million)
289*
Freq (MHz)
625* MHz
Specifications 4 · 22 fields
proc transistors
289 million*
proc die size
169* mm²
cores
32*
sm count
4*
memory clock
800*
ram
512*
name
NVIDIA GeForce 9650M GS*
ram type
GDDR3*
bus width
128*
bus interface
PCIe 2.0 x16*
ram bandwidth
25.6* GB/s
fp32 performance
0.08*
tdp
29* W
api cuda
1.1*
is retail board
No*
gpi value
0.48*
vendor
nvd*
manufacturer
NVIDIA*
arch name
Tesla*
card release date
2008-03-13*
proc foundry
TSMC*
proc process size
80* nm
Specifications 5 · 32 fields
CUDA compute capability
1.1*
DirectX / feature level
11.1 (10_0)*
OpenCL
1.1*
OpenGL
3.3*
Shader model
4.0*
Architecture
Tesla*
Graphics interface
PCIe 2.0 x16*
Memory bus
128* bit
Reported shader processors
32*
Reported theoretical FP32 peak
0.08* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Declared GPU L2 cache
32 KB*
Reported display outputs
Portable Device Dependent*
Theoretical pixel fill rate
5.000 GPixel/s*
External power connectors
None*
Reported chip die area
169 mm²*
Chip foundry
TSMC*
Process node declaration
80 nm*
Transistors
289 million*
Graphics processor
G84*
Reported video memory
512* MB
Rated memory bandwidth
25.60 GB/s*
Video memory type
GDDR3*
Raster output units
8*
Reported shading units
32*
Streaming multiprocessors
4*
2:4 tensor sparsity
No*
Declared GPU TDP
29 W*
Theoretical texture fill rate
10.00 GTexel/s*
Texture mapping units
16*
GPU cores
32*
Video memory
512* MB
Video memory type
GDDR3*
Specifications 6 · 7 fields
model
GeForce 9650M GS*
Scope and conditions
source_native_row_context
model
GeForce 9650M GS*
core config
32:16:8*
Scope and conditions
source_native_row_context
model
GeForce 9650M GS*
tdp watts
29.0* W
Scope and conditions
source_native_row_context
model
GeForce 9650M GS*
manufacturer
Nvidia*
Scope and conditions
source_native_row_context
model
GeForce 9650M GS*
code name
NB9P-GS1(G84)*
Scope and conditions
source_native_row_context
model
GeForce 9650M GS*
fab nm
80* nm
Scope and conditions
source_native_row_context
model
GeForce 9650M GS*
bus interface
PCIe 2.0 x16*
Scope and conditions
source_native_row_context
model
GeForce 9650M GS*
Specifications 7 · 49 fields
Brand
NVIDIA*
Top BUS WIDTH
128* bit
Graphics Processor GPU Name
G84*
Clock Speeds Shader Clock
1,250* MHz
Graphics Processor Architecture
Tesla*
Render Config SM Count
4*
Graphics Features CUDA
1.1*
Graphics Processor Process Size
80* nm
Graphics Processor Transistors
289 million*
Graphics Processor Die Size
169* mm²
Name
GeForce 9650M GS*
Clock Speeds GPU Clock
625* MHz
Clock Speeds Memory Clock
800 MHz 1600 Mbps effective*
Memory Memory Size
512* MB
Memory Memory Type
GDDR3*
Memory Memory Bus
128* bit
Memory Bandwidth
25.6* GB/s
Render Config TMUs
16*
Top GRAPHICS PROCESSOR
G84*
Render Config ROPs
8*
Theoretical Performance Pixel Rate
5.000 GPixel/s
Theoretical Performance Texture Rate
10.00 GTexel/s
Board Design TDP
29* W
Board Design Outputs
Portable Device Dependent*
Board Design Board Number
P402 SKU 0, P402 SKU 1, P409 SKU 3*
Graphics Features DirectX
11.1 (10_0)*
Graphics Features OpenGL
3.3*
Graphics Features OpenCL
1.1*
source file
nvidia2008.json*
Graphics Processor Foundry
TSMC*
Recommended Resolutions
Playable:640x480 | Unplayable:1280x720 | Unplayable:1366x768*
Graphics Processor GPU Variant
NB9P-GS1-A2*
Graphics Processor Density
1.7M / mm²*
Mobile Graphics Release Date
Mar 13th, 2008*
Top TMUS
16*
Mobile Graphics Generation
GeForce 9M (9600M)*
Mobile Graphics Production
End-of-life*
Mobile Graphics Bus Interface
PCIe 2.0 x16*
Graphics Processor Chip Package
BGA-820*
Top ROPS
8*
Mobile Graphics Successor
GeForce 100M*
Mobile Graphics Predecessor
GeForce 8M*
Graphics Features Shader Model
4.0*
Top CORES
32*
Render Config Shading Units
32*
Render Config L2 Cache
32* KB
Top MEMORY SIZE
512* MB
Theoretical Performance FP32 (float)
80* GFLOPS
Top MEMORY TYPE
GDDR3*
Specifications 8 · 7 fields
name
GeForce 9650M GS*
3dmark
270*
2dmark
328*
tdp
29*
powerperf
9*
test
Apr 2009*
category
Mobile*
Specifications 9 · 7 fields
gpuName
GeForce 9650M GS*
Scope and conditions
benchmark_context
suite
PassMark*
test_configuration_verified
No*
comparable
No*
G3Dmark
270*
Scope and conditions
benchmark_context
suite
PassMark*
test_configuration_verified
No*
comparable
No*
G2Dmark
328*
Scope and conditions
benchmark_context
suite
PassMark*
test_configuration_verified
No*
comparable
No*
TDP
29*
Scope and conditions
benchmark_context
suite
PassMark*
test_configuration_verified
No*
comparable
No*
powerPerformance
9.32*
Scope and conditions
benchmark_context
suite
PassMark*
test_configuration_verified
No*
comparable
No*
testDate
2,009*
Scope and conditions
benchmark_context
suite
PassMark*
test_configuration_verified
No*
comparable
No*
category
Mobile*
Scope and conditions
benchmark_context
suite
PassMark*
test_configuration_verified
No*
comparable
No*
Specifications 10 · 27 fields
manufacturer
NVIDIA*
manufacturer
NVIDIA*
rop
16*
rop
8*
igp
No*
igp
No*
bus
PCIe 3.0 x16*
bus
PCIe 2.0 x16*
memType
GDDR3*
memType
DDR3*
gpuChip
GK107*
gpuChip
G84*
productName
GeForce 9650M GS*
productName
GeForce 9650M GS*
releaseYear
2,008*
releaseYear
2,008*
memSize
0.512*
memSize
0.512*
memBusWidth
128*
gpuClock
850*
gpuClock
625*
memClock
800*
memClock
891*
unifiedShader
32*
unifiedShader
192*
tmu
16*
tmu
16*

* Provisional data