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GPUMicrosoft Xbox GPU
Graphics processor
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 6.40 GB/s*
No matched benchmark results are available for this entry yet.
Processing & platform
- Architecture
- Kelvin*
- Process node
- 150 nm*
- Video memory
- 64 MB*
- Reported chip die area
- 142 mm²*
- Transistors
- 57 million*
- Graphics processor
- NV2A*
- Texture mapping units
- 8*
- Raster output units
- 4*
- Chip foundry
- TSMC*
- DirectX / feature level
- 8.1*
- OpenGL
- 1.4*
Memory & storage
- Memory options
- 64*
- Video memory type
- DDR*
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 6.40 GB/s*
System configuration
Detailed specifications
Specifications 1 · 14 fields
- proc transistors
- 57 million*
- proc die size
- 142* mm²
- memory clock
- 200*
- ram
- 64*
- name
- Microsoft Xbox GPU*
- ram type
- DDR*
- bus width
- 128*
- ram bandwidth
- 6.4* GB/s
- is retail board
- Yes*
- manufacturer
- MICROSOFT*
- arch name
- Kelvin*
- card release date
- 2001-11-15*
- proc foundry
- TSMC*
- proc process size
- 150* nm
Specifications 2 · 19 fields
- DirectX / feature level
- 8.1*
- OpenGL
- 1.4*
- Memory bus
- 128* bit
- Reported display outputs
- No outputs*
- Theoretical pixel fill rate
- 932.0 MPixel/s*
- Reported chip die area
- 142 mm²*
- Chip foundry
- TSMC*
- Process node declaration
- 150 nm*
- Transistors
- 57 million*
- Graphics processor
- NV2A*
- Reported video memory
- 64* MB
- Rated memory bandwidth
- 6.400 GB/s*
- Video memory type
- DDR*
- Raster output units
- 4*
- 2:4 tensor sparsity
- No*
- Theoretical texture fill rate
- 1.864 GTexel/s*
- Texture mapping units
- 8*
- Video memory
- 64* MB
- Video memory type
- DDR*
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* Provisional data