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INTEL

Intel Iris Xe Graphics G4 48EU Mobile

Graphics processor

No matched benchmark results are available for this entry yet.

Processing & platform

Architecture
Generation 12.1*
Process node
10 nm*
GPU cores
384*
Graphics interface
Ring Bus*
Reported chip die area
146 mm²*
Graphics processor
Tiger*
Texture mapping units
24*
Raster output units
12*
Chip foundry
Intel*
Card or module format
IGP*
Declared GPU TDP
15 W*
DirectX / feature level
12 (12_1)*
OpenGL
4.6*
OpenCL
3.0*
Vulkan
1.4*
Shader model
6.6*

Memory & storage

Video memory type
System Shared*

Power specifications

Thermal design power
15 W*

System configuration

Detailed specifications

Specifications 1 · 20 fields
proc die size
146* mm²
cores
384*
base clock
300*
boost clock
1,100*
name
Intel Iris Xe Graphics G4 48EU Mobile*
ram type
System Shared*
bus interface
Ring Bus*
ram bandwidth
System Dependent*
fp16 performance
1.69*
fp32 performance
0.8448*
fp64 performance
0.2112*
tdp
15* W
slot width
IGP*
is retail board
No*
vendor
int*
manufacturer
INTEL*
arch name
Generation 12.1*
card release date
2020-09-02*
proc foundry
Intel*
proc process size
10* nm
Specifications 2 · 28 fields
DirectX / feature level
12 (12_1)*
OpenCL
3.0*
OpenGL
4.6*
Shader model
6.6*
Vulkan
1.4*
Architecture
Generation 12.1*
Graphics interface
Ring Bus*
Reported shader processors
384*
Reported theoretical FP16 peak
1.69* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP32 peak
0.8448* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP64 peak
0.2112* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported display outputs
Portable Device Dependent*
Theoretical pixel fill rate
13.20 GPixel/s*
Reported chip die area
146 mm²*
Chip foundry
Intel*
Process node declaration
10 nm*
Graphics processor
Tiger*
Rated memory bandwidth
System Dependent*
Video memory type
System Shared*
Raster output units
12*
Reported shading units
384*
Card or module format
IGP*
2:4 tensor sparsity
No*
Declared GPU TDP
15 W*
Theoretical texture fill rate
26.40 GTexel/s*
Texture mapping units
24*
GPU cores
384*
Video memory type
System Shared*

* Provisional data