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COMPARE.
GPU
NVIDIA

GeForce RTX 5080 Mobile

Graphics processor

Video memory
16 GB*
Memory bus
256 bit*
Rated memory bandwidth
896 GB/s*

No matched benchmark results are available for this entry yet.

Processing & platform

Architecture
Blackwell 2.0*
Process node
5 nm*
GPU cores
7,680*
GPU base clock
975 MHz*
Graphics interface
PCIe 5.0 x16*
Reported chip die area
378 mm²*
Transistors
45,600 million*
GPU boost clock
1,500 MHz*
GPU L2 cache
48 MB*
Graphics processor
GB203*
Texture mapping units
240*
Raster output units
96*
Streaming multiprocessors
60*
Tensor cores
240*
Ray tracing cores
60*
Chip foundry
TSMC*
Card or module format
IGP*
Declared GPU TDP
80 W*
External power connectors
None*
DirectX / feature level
12 Ultimate (12_2)*
OpenGL
4.6*
OpenCL
3.0*
Vulkan
1.4*
CUDA compute capability
12.0*
Shader model
6.9*

Memory & storage

Memory options
16*
Video memory
16 GB*
Video memory type
GDDR7*
Memory bus
256 bit*
Rated memory bandwidth
896 GB/s*

Power specifications

Thermal design power
80 W*

System configuration

Detailed specifications

Specifications 1 · 29 fields
proc transistors
45,600 million*
proc die size
378* mm²
cores
7,680*
tensor cores
240*
rt cores
60*
sm count
60*
base clock
1,192*
boost clock
1,642*
memory clock
1,750*
ram
16*
name
NVIDIA GeForce RTX 5080 Mobile*
ram type
GDDR7*
bus width
256*
bus interface
PCIe 5.0 x16*
ram bandwidth
896* GB/s
fp16 performance
25.22*
fp32 performance
25.22*
fp64 performance
0.3941*
tdp
80* W
slot width
IGP*
api cuda
12*
is retail board
Yes*
gpi value
14.73*
vendor
nvd*
manufacturer
NVIDIA*
arch name
Blackwell 2.0*
card release date
2025-04-02*
proc foundry
TSMC*
proc process size
5* nm
Specifications 2 · 39 fields
CUDA compute capability
12.0*
DirectX / feature level
12 Ultimate (12_2)*
OpenCL
3.0*
OpenGL
4.6*
Shader model
6.9*
Vulkan
1.4*
Reported theoretical BF16 peak
46.08* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Graphics interface
PCIe 5.0 x16*
Memory bus
256* bit
Reported shader processors
7,680*
Reported theoretical FP16 peak
23.04* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP32 peak
23.04* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP64 peak
0.36* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Declared L1 cache configuration
128 KB (per SM)*
Declared GPU L2 cache
48 MB*
Reported display outputs
Portable Device Dependent*
Theoretical pixel fill rate
144.0 GPixel/s*
External power connectors
None*
Reported chip die area
378 mm²*
Chip foundry
TSMC*
Process node declaration
5 nm*
Transistors
45.6 billion*
Graphics processor
GB203*
Reported video memory
16* GB
Rated memory bandwidth
896.0 GB/s*
Video memory type
GDDR7*
Raster output units
96*
Ray tracing cores
60*
Reported shading units
7,680*
Card or module format
IGP*
Streaming multiprocessors
60*
Declared GPU TDP
80 W*
Tensor cores
240*
Theoretical texture fill rate
360.0 GTexel/s*
Reported theoretical TF32 peak
23.04* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Texture mapping units
240*
GPU cores
7,680*
Video memory
16* GB
Video memory type
GDDR7*
Specifications 3 · 54 fields
Brand
NVIDIA*
Top BUS WIDTH
256* bit
Graphics Processor Process Type
4N FinFET*
Graphics Processor GPU Name
GB203*
Graphics Processor Architecture
Blackwell 2.0*
Render Config SM Count
60*
Graphics Features CUDA
12*
Render Config Tensor Cores
240*
Graphics Processor Process Size
5* nm
Mobile Graphics Announced
Jan 6th, 2025*
Graphics Processor Transistors
45,600 million*
Graphics Processor Die Size
378* mm²
Name
GeForce RTX 5080 Mobile*
Clock Speeds Memory Clock
1750 MHz 28 Gbps effective*
Memory Memory Size
16* GB
Memory Memory Type
GDDR7*
Memory Memory Bus
256* bit
Memory Bandwidth
896* GB/s
Render Config TMUs
240*
Top GRAPHICS PROCESSOR
GB203*
Render Config ROPs
96*
Theoretical Performance Pixel Rate
144.0 GPixel/s
Theoretical Performance Texture Rate
360.0 GTexel/s
Board Design Slot Width
IGP*
Board Design TDP
80* W
Board Design Outputs
Portable Device Dependent*
Graphics Features DirectX
12 Ultimate (12_2)*
Graphics Features OpenGL
4.6*
Graphics Features OpenCL
3*
Graphics Features Vulkan
1.4*
source file
nvidia2025.json*
Graphics Processor Foundry
TSMC*
Recommended Resolutions
Good:1920x1080 | Good:2560x1440 | Playable:3840x2160*
Graphics Processor Density
120.6M / mm²*
Mobile Graphics Release Date
Apr 2nd, 2025*
Top TMUS
240*
Mobile Graphics Generation
GeForce 50 Mobile*
Mobile Graphics Production
Active*
Mobile Graphics Bus Interface
PCIe 5.0 x16*
Top ROPS
96*
Mobile Graphics Predecessor
GeForce 40 Mobile*
Clock Speeds Base Clock
975* MHz
Clock Speeds Boost Clock
1,500* MHz
Graphics Features Shader Model
6.8*
Top CORES
7,680*
Render Config Shading Units
7,680*
Render Config L2 Cache
64* MB
Top MEMORY SIZE
16* GB
Theoretical Performance FP32 (float)
23.04* TFLOPS
Theoretical Performance FP64 (double)
360.0 GFLOPS (1:64)
Render Config L1 Cache
128 KB (per SM)*
Theoretical Performance FP16 (half)
23.04 TFLOPS (1:1)
Top MEMORY TYPE
GDDR7*
Render Config RT Cores
60*

* Provisional data