GeForce GTX 1050 Mobile
Graphics processor
- Video memory
- 2 GB*
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 112.10 GB/s*
Graphics & compute benchmarks
GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.
1080p ALU 2 OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
484.31* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
1080p Driver Overhead 2 OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
234.18* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
1080p Manhattan 3.1 OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
180.96* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
1080p Manhattan OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
240.31* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
1080p T-Rex OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
504.86* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
1080p Texturing OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · MTexels/s
Higher is better.
GeForce GTX 1050 Mobile
51,337* MTexels/s
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
1440p Manhattan 3.1.1 OffscreenLinux / OpenGL / 2560 x 1440 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
105.36* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
Car Chase OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
122.50* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
Tessellation OffscreenLinux / OpenGL / 1920 x 1080 / offscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
579.15* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
ALU 2Linux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
59.99* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
Car ChaseLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
60.00* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
Driver Overhead 2Linux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
60.01* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
Manhattan 3.1Linux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
59.98* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
ManhattanLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
60.02* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
T-RexLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
60.00* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
TessellationLinux / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
GeForce GTX 1050 Mobile
59.88* fps
NVIDIA GeForce GTX 1050 Mobile
Host configuration not reported.
Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.
Processing & platform
- Architecture
- Pascal*
- Process node
- 14 nm*
- GPU cores
- 640*
- GPU base clock
- 1,354 MHz*
- Reported GPU frequency
- 1,354 MHz*
- Graphics interface
- PCIe 3.0 x16*
- Reported chip die area
- 132 mm²*
- Chip/package TDP
- 75 W*
- Transistors
- 3,300 million*
- GPU boost clock
- 1,493 MHz*
- Graphics processor
- GP107*
- Texture mapping units
- 40*
- Raster output units
- 16*
- Streaming multiprocessors
- 5*
- Chip foundry
- Samsung*
- Declared GPU TDP
- 75 W*
- External power connectors
- None*
- DirectX / feature level
- 12 (12_1)*
- OpenGL
- 4.6*
- OpenCL
- 3.0*
- Vulkan
- 1.4*
- CUDA compute capability
- 6.1*
- Shader model
- 6.8*
- GPU L2 cache
- 512 KB*
Memory & storage
- Memory options
- 2*
- Video memory
- 2 GB*
- Video memory type
- GDDR5*
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 112.10 GB/s*
Power specifications
- Thermal design power
- 75 W*
System configuration
Detailed specifications
Specifications 1 · 26 fields
- Foundry
- Samsung*
- Foundry
- Samsung*
- Vendor
- NVIDIA*
- Vendor
- NVIDIA*
- FP16 GFLOPS
- 29.86* GFLOPS
- FP16 GFLOPS
- 29.86* GFLOPS
- FP32 GFLOPS
- 1,911* GFLOPS
- FP32 GFLOPS
- 1,911* GFLOPS
- FP64 GFLOPS
- 59.72* GFLOPS
- FP64 GFLOPS
- 59.72* GFLOPS
- Product
- NVIDIA GeForce GTX 1050 Mobile*
- Product
- NVIDIA GeForce GTX 1050 Mobile*
- Type
- GPU*
- Type
- GPU*
- Release Date
- 2017-01-03*
- Release Date
- 2017-01-03*
- Process Size (nm)
- 14* nm
- Process Size (nm)
- 14* nm
- TDP (W)
- 75* W
- TDP (W)
- 75* W
- Die Size (mm^2)
- 132* mm²
- Die Size (mm^2)
- 132* mm²
- Transistors (million)
- 3,300*
- Transistors (million)
- 3,300*
- Freq (MHz)
- 1,354* MHz
- Freq (MHz)
- 1,354* MHz
Specifications 2 · 26 fields
- proc transistors
- 3,300 million*
- proc die size
- 132* mm²
- cores
- 640*
- sm count
- 5*
- base clock
- 1,354*
- boost clock
- 1,493*
- memory clock
- 1,752*
- ram
- 2*
- name
- NVIDIA GeForce GTX 1050 Mobile*
- ram type
- GDDR5*
- bus width
- 128*
- bus interface
- PCIe 3.0 x16*
- ram bandwidth
- 112.1* GB/s
- fp16 performance
- 0.0299*
- fp32 performance
- 1.911*
- fp64 performance
- 0.0597*
- tdp
- 75* W
- api cuda
- 6.1*
- is retail board
- No*
- gpi value
- 1.61*
- vendor
- nvd*
- manufacturer
- NVIDIA*
- arch name
- Pascal*
- card release date
- 2017-01-03*
- proc foundry
- Samsung*
- proc process size
- 14* nm
Specifications 3 · 35 fields
- CUDA compute capability
- 6.1*
- DirectX / feature level
- 12 (12_1)*
- OpenCL
- 3.0*
- OpenGL
- 4.6*
- Shader model
- 6.8*
- Vulkan
- 1.4*
- Graphics interface
- PCIe 3.0 x16*
- Memory bus
- 128* bit
- Reported shader processors
- 640*
- Reported theoretical FP16 peak
- 0.0299* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP32 peak
- 1.911* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Reported theoretical FP64 peak
- 0.0597* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Declared L1 cache configuration
- 48 KB (per SM)*
- Declared GPU L2 cache
- 512 KB*
- Reported display outputs
- Portable Device Dependent*
- Theoretical pixel fill rate
- 23.89 GPixel/s*
- External power connectors
- None*
- Reported chip die area
- 132 mm²*
- Chip foundry
- Samsung*
- Process node declaration
- 14 nm*
- Transistors
- 3.30 billion*
- Graphics processor
- GP107*
- Reported video memory
- 2* GB
- Rated memory bandwidth
- 112.1 GB/s*
- Video memory type
- GDDR5*
- Raster output units
- 16*
- Reported shading units
- 640*
- Streaming multiprocessors
- 5*
- 2:4 tensor sparsity
- No*
- Declared GPU TDP
- 75 W*
- Theoretical texture fill rate
- 59.72 GTexel/s*
- Texture mapping units
- 40*
- GPU cores
- 640*
- Video memory
- 2* GB
- Video memory type
- GDDR5*
Specifications 4 · 107 fields
- Brand
- NVIDIA*
- Brand
- NVIDIA*
- Top BUS WIDTH
- 128* bit
- Top BUS WIDTH
- 128* bit
- Graphics Processor GPU Name
- GP107*
- Graphics Processor GPU Name
- GP107*
- Graphics Processor Architecture
- Pascal*
- Graphics Processor Architecture
- Pascal*
- Render Config SM Count
- 5*
- Render Config SM Count
- 5*
- Graphics Features CUDA
- 6.1*
- Graphics Features CUDA
- 6.1*
- Graphics Processor Process Size
- 14* nm
- Graphics Processor Process Size
- 14* nm
- Graphics Processor Transistors
- 3,300 million*
- Graphics Processor Transistors
- 3,300 million*
- Graphics Processor Die Size
- 132* mm²
- Graphics Processor Die Size
- 132* mm²
- Name
- GeForce GTX 1050 Mobile*
- Name
- GeForce GTX 1050 Mobile*
- Clock Speeds Memory Clock
- 1752 MHz 7 Gbps effective*
- Clock Speeds Memory Clock
- 1752 MHz 7 Gbps effective*
- Memory Memory Size
- 2* GB
- Memory Memory Size
- 2* GB
- Memory Memory Type
- GDDR5*
- Memory Memory Type
- GDDR5*
- Memory Memory Bus
- 128* bit
- Memory Memory Bus
- 128* bit
- Memory Bandwidth
- 112.1* GB/s
- Memory Bandwidth
- 112.1* GB/s
- Render Config TMUs
- 40*
- Render Config TMUs
- 40*
- Top GRAPHICS PROCESSOR
- GP107*
- Top GRAPHICS PROCESSOR
- GP107*
- Render Config ROPs
- 16*
- Render Config ROPs
- 16*
- Theoretical Performance Pixel Rate
- 23.89 GPixel/s
- Theoretical Performance Pixel Rate
- 23.89 GPixel/s
- Theoretical Performance Texture Rate
- 59.72 GTexel/s
- Theoretical Performance Texture Rate
- 59.72 GTexel/s
- Board Design TDP
- 75* W
- Board Design TDP
- 75* W
- Board Design Outputs
- Portable Device Dependent*
- Board Design Outputs
- Portable Device Dependent*
- Board Design Board Number
- E2904 SKU 0*
- Board Design Board Number
- E2904 SKU 1*
- Graphics Features DirectX
- 12 (12_1)*
- Graphics Features DirectX
- 12 (12_1)*
- Graphics Features OpenGL
- 4.6*
- Graphics Features OpenGL
- 4.6*
- Graphics Features OpenCL
- 3*
- Graphics Features OpenCL
- 3*
- Graphics Features Vulkan
- 1.3*
- Graphics Features Vulkan
- 1.3*
- source file
- nvidia2017.json*
- source file
- nvidia2017.json*
- Graphics Processor Foundry
- Samsung*
- Graphics Processor Foundry
- Samsung*
- Recommended Resolutions
- Good:1366x768 | Low FPS:1600x900 | Unplayable:1920x1080*
- Recommended Resolutions
- Good:1366x768 | Low FPS:1600x900 | Unplayable:1920x1080*
- Graphics Processor GPU Variant
- N17P-G0-A1*
- Graphics Processor Density
- 25.0M / mm²*
- Graphics Processor Density
- 25.0M / mm²*
- Mobile Graphics Release Date
- Jan 3rd, 2017*
- Mobile Graphics Release Date
- Jan 3rd, 2017*
- Top TMUS
- 40*
- Top TMUS
- 40*
- Mobile Graphics Generation
- GeForce 10 Mobile*
- Mobile Graphics Generation
- GeForce 10 Mobile*
- Mobile Graphics Production
- End-of-life*
- Mobile Graphics Production
- End-of-life*
- Mobile Graphics Bus Interface
- PCIe 3.0 x16*
- Mobile Graphics Bus Interface
- PCIe 3.0 x16*
- Mobile Graphics Reviews
- 15 in our database*
- Mobile Graphics Reviews
- 15 in our database*
- Graphics Processor Chip Package
- FCBGA-908*
- Graphics Processor Chip Package
- FCBGA-908*
- Top ROPS
- 16*
- Top ROPS
- 16*
- Mobile Graphics Successor
- GeForce 20 Mobile*
- Mobile Graphics Successor
- GeForce 20 Mobile*
- Mobile Graphics Predecessor
- GeForce 900M*
- Mobile Graphics Predecessor
- GeForce 900M*
- Clock Speeds Base Clock
- 1,354* MHz
- Clock Speeds Base Clock
- 1,354* MHz
- Clock Speeds Boost Clock
- 1,493* MHz
- Clock Speeds Boost Clock
- 1,493* MHz
- Graphics Features Shader Model
- 6.8*
- Graphics Features Shader Model
- 6.8*
- Top CORES
- 640*
- Top CORES
- 640*
- Render Config Shading Units
- 640*
- Render Config Shading Units
- 640*
- Render Config L2 Cache
- 1,024* KB
- Render Config L2 Cache
- 1,024* KB
- Top MEMORY SIZE
- 2* GB
- Top MEMORY SIZE
- 2* GB
- Theoretical Performance FP32 (float)
- 1.911* TFLOPS
- Theoretical Performance FP32 (float)
- 1.911* TFLOPS
- Theoretical Performance FP64 (double)
- 59.72 GFLOPS (1:32)
- Theoretical Performance FP64 (double)
- 59.72 GFLOPS (1:32)
- Render Config L1 Cache
- 48 KB (per SM)*
- Render Config L1 Cache
- 48 KB (per SM)*
- Theoretical Performance FP16 (half)
- 29.86 GFLOPS (1:64)
- Theoretical Performance FP16 (half)
- 29.86 GFLOPS (1:64)
- Top MEMORY TYPE
- GDDR5*
- Top MEMORY TYPE
- GDDR5*
Specifications 5 · 50 fields
- manufacturer
- NVIDIA*
- manufacturer
- NVIDIA*
- manufacturer
- NVIDIA*
- manufacturer
- NVIDIA*
- rop
- 16*
- rop
- 8*
- rop
- 8*
- rop
- 16*
- igp
- Yes*
- igp
- No*
- igp
- No*
- igp
- Yes*
- bus
- IGP*
- bus
- PCIe 3.0 x16*
- bus
- IGP*
- bus
- PCIe 3.0 x16*
- memType
- GDDR5*
- memType
- GDDR5*
- gpuChip
- Devastator*
- gpuChip
- Devastator*
- gpuChip
- GP107*
- gpuChip
- GP107*
- productName
- GeForce GTX 1050 Mobile*
- productName
- GeForce GTX 1050 Mobile*
- productName
- GeForce GTX 1050 Mobile*
- productName
- GeForce GTX 1050 Mobile*
- releaseYear
- 2,017*
- releaseYear
- 2,017*
- releaseYear
- 2,017*
- releaseYear
- 2,017*
- memSize
- 2*
- memSize
- 2*
- memSize
- 2*
- memSize
- 2*
- memBusWidth
- 128*
- memBusWidth
- 128*
- gpuClock
- 1,354*
- gpuClock
- 1,354*
- gpuClock
- 533*
- gpuClock
- 554*
- memClock
- 1,752*
- memClock
- 1,752*
- unifiedShader
- 640*
- unifiedShader
- 384*
- unifiedShader
- 640*
- unifiedShader
- 384*
- tmu
- 40*
- tmu
- 24*
- tmu
- 40*
- tmu
- 24*
* Provisional data