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GPU
DELL

Dell R8 M445DX 4 GB

Graphics processor

No matched benchmark results are available for this entry yet.

Processing & platform

Architecture
GCN 3.0*
Process node
28 nm*
GPU cores
320*
Graphics interface
IGP*
Reported chip die area
125 mm²*
Transistors
1,550 million*
Graphics processor
Meso*
Texture mapping units
20*
Raster output units
8*
Chip foundry
TSMC*
Card or module format
IGP*
DirectX / feature level
12 (12_0)*
OpenGL
4.6*
OpenCL
2.1*
Vulkan
1.2.170*
Shader model
6.5*
GPU L2 cache
128 KB*

Memory & storage

Video memory type
System Shared*

System configuration

Detailed specifications

Specifications 1 · 19 fields
proc transistors
1,550 million*
proc die size
125* mm²
cores
320*
base clock
780*
boost clock
920*
name
Dell R8 M445DX 4 GB*
ram type
System Shared*
bus interface
IGP*
ram bandwidth
System Dependent*
fp16 performance
0.5888*
fp32 performance
0.5888*
fp64 performance
0.0368*
slot width
IGP*
is retail board
Yes*
manufacturer
DELL*
arch name
GCN 3.0*
card release date
2016-05-15*
proc foundry
TSMC*
proc process size
28* nm
Specifications 2 · 30 fields
DirectX / feature level
12 (12_0)*
OpenCL
2.1*
OpenGL
4.6*
Shader model
6.5*
Vulkan
1.2.170*
Architecture
GCN 3.0*
Graphics interface
IGP*
Reported shader processors
320*
Reported theoretical FP16 peak
0.5888* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP32 peak
0.5888* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP64 peak
0.0368* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Declared L1 cache configuration
16 KB (per CU)*
Declared GPU L2 cache
128 KB*
Reported display outputs
Portable Device Dependent*
Theoretical pixel fill rate
7.360 GPixel/s*
Reported chip die area
125 mm²*
Chip foundry
TSMC*
Process node declaration
28 nm*
Transistors
1,550 million*
Graphics processor
Meso*
Rated memory bandwidth
System Dependent*
Video memory type
System Shared*
Raster output units
8*
Reported shading units
320*
Card or module format
IGP*
2:4 tensor sparsity
No*
Theoretical texture fill rate
18.40 GTexel/s*
Texture mapping units
20*
GPU cores
320*
Video memory type
System Shared*

* Provisional data