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GPUATI FirePro M5725
Graphics processor
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 25.60 GB/s*
No matched benchmark results are available for this entry yet.
Processing & platform
- Process node
- 55 nm*
- GPU cores
- 320*
- Reported GPU frequency
- 675 MHz*
- Graphics interface
- PCIe 2.0 x16*
- Video memory
- 512 MB*
- Reported chip die area
- 146 mm²*
- Chip/package TDP
- 35 W*
- Transistors
- 514 million*
- Graphics processor
- M96*
- Texture mapping units
- 32*
- Raster output units
- 8*
- Chip foundry
- TSMC*
- Declared GPU TDP
- 35 W*
- DirectX / feature level
- 10.1 (10_1)*
- OpenGL
- 3.3*
- OpenCL
- 1.1*
- Shader model
- 4.1*
- GPU L2 cache
- 128 KB*
Memory & storage
- Video memory type
- GDDR3*
- Memory bus
- 128 bit*
- Rated memory bandwidth
- 25.60 GB/s*
System configuration
Detailed specifications
Specifications 1 · 11 fields
- Foundry
- TSMC*
- Vendor
- ATI*
- FP32 GFLOPS
- 432* GFLOPS
- Product
- ATI FirePro M5725*
- Type
- GPU*
- Release Date
- 2009-01-09*
- Process Size (nm)
- 55* nm
- TDP (W)
- 35* W
- Die Size (mm^2)
- 146* mm²
- Transistors (million)
- 514*
- Freq (MHz)
- 675* MHz
Specifications 2 · 29 fields
- DirectX / feature level
- 10.1 (10_1)*
- OpenCL
- 1.1*
- OpenGL
- 3.3*
- Shader model
- 4.1*
- Graphics interface
- PCIe 2.0 x16*
- Memory bus
- 128* bit
- Reported shader processors
- 320*
- Reported theoretical FP32 peak
- 0.432* TFLOPS
Scope and conditions
- Arithmetic density
- Not stated*
- Declared L1 cache configuration
- 16 KB (per CU)*
- Declared GPU L2 cache
- 128 KB*
- Reported display outputs
- Portable Device Dependent*
- Theoretical pixel fill rate
- 5.400 GPixel/s*
- Reported chip die area
- 146 mm²*
- Chip foundry
- TSMC*
- Process node declaration
- 55 nm*
- Transistors
- 514 million*
- Graphics processor
- M96*
- Reported video memory
- 512* MB
- Rated memory bandwidth
- 25.60 GB/s*
- Video memory type
- GDDR3*
- Raster output units
- 8*
- Reported shading units
- 320*
- 2:4 tensor sparsity
- No*
- Declared GPU TDP
- 35 W*
- Theoretical texture fill rate
- 21.60 GTexel/s*
- Texture mapping units
- 32*
- GPU cores
- 320*
- Video memory
- 512* MB
- Video memory type
- GDDR3*
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* Provisional data