GeekRadar / The comparison desk
COMPARE.
GPU
AMD

AMD Radeon PRO W6800 [ZLUDA]

Graphics processor

Video memory
32 GB*
Memory bus
256 bit*
Rated memory bandwidth
512 GB/s*

Rendering performance

Median score · higher is better

Three-scene Blender rendering throughput. Versions, operating systems and rendering backends remain separate. This is not a gaming score.

Blender 4.0.0 / Windows / CUDA
AMD Radeon PRO W6800 [ZLUDA] 2,041.20 samples/min 3 complete runs · Middle 50%: 2,037.86 - 2,050.88 · Latest: 2024-03-26

Community submissions; cooling, power limits and system configuration can affect results.

Recorded results

Only the same benchmark, version, workload, scenario and unit share a row. Missing results are not zero. System results include the full submitted hardware and software configuration.

Blender Cycles / classroomCUDA / Windows · 4.0.0 · samples/min

AMD Radeon PRO W6800 [ZLUDA]

475.90 samples/min

3 submissions · median result

Latest submission:
Rendering backend
CUDA
Operating system
Windows
Statistic
Median
Evaluation type
community rendering submissions
Blender Cycles / Complete suiteCUDA / Windows · 4.0.0 · samples/min

AMD Radeon PRO W6800 [ZLUDA]

2,041.20 samples/min

3 submissions · median result

Latest submission:
Rendering backend
CUDA
Operating system
Windows
Statistic
Median
Evaluation type
community rendering submissions
25th percentile
2037.8617412838
75th percentile
2050.8771065209
Blender Cycles / junkshopCUDA / Windows · 4.0.0 · samples/min

AMD Radeon PRO W6800 [ZLUDA]

568.53 samples/min

3 submissions · median result

Latest submission:
Rendering backend
CUDA
Operating system
Windows
Statistic
Median
Evaluation type
community rendering submissions
Blender Cycles / monsterCUDA / Windows · 4.0.0 · samples/min

AMD Radeon PRO W6800 [ZLUDA]

1,016.13 samples/min

3 submissions · median result

Latest submission:
Rendering backend
CUDA
Operating system
Windows
Statistic
Median
Evaluation type
community rendering submissions

Processing & platform

Architecture
RDNA 2.0*
Process node
7 nm*
GPU cores
3,840*
Graphics interface
PCIe 4.0 x16*
Reported chip die area
520 mm²*
Transistors
26,800 million*
GPU L2 cache
4 MB*
Graphics processor
Navi*
Texture mapping units
240*
Raster output units
96*
Ray tracing cores
60*
Chip foundry
TSMC*
Card or module format
Dual-slot*
Declared GPU TDP
250 W*
Suggested system PSU
600 W*
External power connectors
1x 6-pin + 1x 8-pin*
DirectX / feature level
12 Ultimate (12_2)*
OpenGL
4.6*
OpenCL
2.1*
Vulkan
1.4*
Shader model
6.8*

Memory & storage

Video memory
32 GB*
Video memory type
GDDR6*
Memory bus
256 bit*
Rated memory bandwidth
512 GB/s*

System configuration

Detailed specifications

Specifications · 37 fields
DirectX / feature level
12 Ultimate (12_2)*
OpenCL
2.1*
OpenGL
4.6*
Shader model
6.8*
Vulkan
1.4*
Architecture
RDNA 2.0*
Graphics interface
PCIe 4.0 x16*
Memory bus
256* bit
Reported shader processors
3,840*
Reported theoretical FP16 peak
35.67* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP32 peak
17.83* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Reported theoretical FP64 peak
1.1146* TFLOPS
Scope and conditions
Arithmetic density
Not stated*
Declared L1 cache configuration
128 KB per Array*
Declared GPU L2 cache
4 MB*
Reported display outputs
6x mini-DisplayPort 1.4a*
Theoretical pixel fill rate
222.9 GPixel/s*
External power connectors
1x 6-pin + 1x 8-pin*
Reported chip die area
520 mm²*
Chip foundry
TSMC*
Process node declaration
7 nm*
Transistors
26,800 million*
Graphics processor
Navi*
Reported video memory
32* GB
Rated memory bandwidth
512.0 GB/s*
Video memory type
GDDR6*
Raster output units
96*
Ray tracing cores
60*
Reported shading units
3,840*
Card or module format
Dual-slot*
Suggested system PSU
600 W*
2:4 tensor sparsity
No*
Declared GPU TDP
250 W*
Theoretical texture fill rate
557.3 GTexel/s*
Texture mapping units
240*
GPU cores
3,840*
Video memory
32* GB
Video memory type
GDDR6*

* Provisional data