Motorola Droid Pro
Smartphone
Graphics & compute benchmarks
GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.
Fill rate - Offscreen (1080p)Android / OpenGL / 1920 x 1080 / offscreen · MTexels/s
Higher is better.
Motorola Droid Pro
170.03* MTexels/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Triangle throughput: Textured - Offscreen (1080p)Android / OpenGL / 1920 x 1080 / offscreen · MTriangles/s
Higher is better.
Motorola Droid Pro
2.17* MTriangles/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Triangle throughput: Textured, fragment lit - Offscreen (1080p)Android / OpenGL / 1920 x 1080 / offscreen · MTriangles/s
Higher is better.
Motorola Droid Pro
1.06* MTriangles/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Triangle throughput: Textured, vertex lit - Offscreen (1080p)Android / OpenGL / 1920 x 1080 / offscreen · MTriangles/s
Higher is better.
Motorola Droid Pro
1.79* MTriangles/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Fill rate - OnscreenAndroid / OpenGL / 480 x 320 / onscreen · MTexels/s
Higher is better.
Motorola Droid Pro
102.81* MTexels/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Triangle throughput: Textured - OnscreenAndroid / OpenGL / 480 x 320 / onscreen · MTriangles/s
Higher is better.
Motorola Droid Pro
15.42* MTriangles/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Triangle throughput: Textured, fragment lit - OnscreenAndroid / OpenGL / 480 x 320 / onscreen · MTriangles/s
Higher is better.
Motorola Droid Pro
10.28* MTriangles/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Triangle throughput: Textured, vertex lit - OnscreenAndroid / OpenGL / 480 x 320 / onscreen · MTriangles/s
Higher is better.
Motorola Droid Pro
10.05* MTriangles/s
Motorola Droid Pro
Imagination Technologies PowerVR SGX 530
Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.
Display
- Resolution
- 320 x 480
- Panel
- TFT LCD
- Horizontal pixels
- 320 px
- Vertical pixels
- 480 px
Processing & platform
- Graphics
Memory & storage
Memory options
- 512 MB
- Capacity
- 524.288 MB
- 2 GB flash
- Capacity
- 2 GB
- Variant / details
- flash
Connectivity & software
- Operating system
- Android
Connectivity & features
- USB 2.0
Design & dimensions
- Weight
- 134 g
* Provisional data