ARM Mali-G71
Graphics processor
Graphics & compute benchmarks
GFXBench, GLBenchmark and CompuBench results retain the tested system, API, operating system and resolution. Offscreen tests fix the render resolution; onscreen results also reflect the display workload. These historical submissions do not establish performance in current games.
Car ChaseAndroid / OpenGL / 2040 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
4.47* fps
Gionee M7
ARM Mali-G71 · SoC: MediaTek MT6758 (Cortex A53 - ARMv8)
Car ChaseAndroid / OpenGL / 2076 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
19.10* fps
Samsung Galaxy S8 (G950F)
ARM Mali-G71 · SoC: Samsung Exynos 8895 (Cortex A53 - ARMv8)
5.55* fps
Samsung Galaxy A8 2018 (SM-A530x)
ARM Mali-G71 · SoC: Samsung Exynos 7885 (Cortex A53 - ARMv8)
Car ChaseAndroid / OpenGL / 2094 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
5.52* fps
Samsung SM-A730x
ARM Mali-G71 · SoC: Samsung Exynos 7885 (Cortex A53 - ARMv8)
Car ChaseAndroid / OpenGL / 2129 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
2.48* fps
Samsung Galaxy M20
ARM Mali-G71 · SoC: Samsung Exynos 7904 (Cortex A53 - ARMv8)
Car ChaseAndroid / OpenGL / 2160 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
3.32* fps
Oukitel K6
ARM Mali-G71 · SoC: MT6763V/V (Cortex A53 - ARMv8)
Car ChaseAndroid / OpenGL / 2368 x 1440 / onscreen · fps
Higher is better.
ARM Mali-G71
6.94* fps
Huawei Honor V9 (DUK-xxx)
ARM Mali-G71 · SoC: HiSilicon Hi3660 (Cortex A53 - ARMv8)
Car ChaseAndroid / OpenGL / 2560 x 1440 / onscreen · fps
Higher is better.
ARM Mali-G71
6.49* fps
Huawei Mate 9 Pro (LON-xxx)
ARM Mali-G71 · SoC: HiSilicon Hi3660 (Cortex A53 - ARMv8)
5.92* fps
Huawei P10 Plus (VKY-xxx)
ARM Mali-G71 · SoC: HiSilicon Hi3660 (Cortex A53 - ARMv8)
Car ChaseAndroid / OpenGL / 2960 x 1440 / onscreen · fps
Higher is better.
ARM Mali-G71
11.31* fps
Samsung Galaxy S8+ (Mali-G71, SM-G955x)
ARM Mali-G71 · SoC: Samsung Exynos 8895 (Cortex A53 - ARMv8)
11.33* fps
Samsung Galaxy S8 (Mali-G71, SM-G950x)
ARM Mali-G71 · SoC: Samsung Exynos 8895 (Cortex A53 - ARMv8)
11.57* fps
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
ARM Mali-G71 · SoC: Samsung Exynos 8 (Cortex A53 - ARMv8)
Driver Overhead 2Android / OpenGL / 1280 x 720 / onscreen · fps
Higher is better.
ARM Mali-G71
4.79* fps
Samsung SM-J337
ARM Mali-G71 · Cortex A53 - ARMv8
17.04* fps
Samsung Galaxy J7 2017 (SM-J720x)
ARM Mali-G71 · SoC: Samsung Exynos 7904 (Cortex A53 - ARMv8)
Driver Overhead 2Android / OpenGL / 1440 x 720 / onscreen · fps
Higher is better.
ARM Mali-G71
7.24* fps
Oppo A83 CPH1729
ARM Mali-G71 · SoC: MediaTek MT6763 (Cortex A53 - ARMv8)
Driver Overhead 2Android / OpenGL / 1812 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
9.82* fps
Huawei Mate 9 (MHA-xxx)
ARM Mali-G71 · SoC: HiSilicon Hi3660 (Cortex A53 - ARMv8)
Driver Overhead 2Android / OpenGL / 1920 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
11.35* fps
Huawei P10 (VTR-xxx)
ARM Mali-G71 · SoC: HiSilicon Hi3660 (Cortex A53 - ARMv8)
11.34* fps
Huawei Honor 9 (STF-xxx)
ARM Mali-G71 · SoC: HiSilicon Hi3660 (Cortex A53 - ARMv8)
7.58* fps
Sony Amai VP9 (Mali-G71)
ARM Mali-G71 · SoC: MediaTek MT5893 (ARMv8)
Driver Overhead 2Android / OpenGL / 2009 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
9.60* fps
TCL 6062
ARM Mali-G71 · SoC: MediaTek MT6763 (Cortex A53 - ARMv8)
Driver Overhead 2Android / OpenGL / 2016 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
6.79* fps
Gionee M7
ARM Mali-G71 · SoC: MediaTek MT6758 (Cortex A53 - ARMv8)
7.23* fps
Oppo F5 CPH1723
ARM Mali-G71 · SoC: MediaTek MT6763 (Cortex A53 - ARMv8)
Driver Overhead 2Android / OpenGL / 2038 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
6.45* fps
Ulefone Power 3
ARM Mali-G71 · SoC: MT6763V/B (Cortex A53 - ARMv8)
Driver Overhead 2Android / OpenGL / 2076 x 1080 / onscreen · fps
Higher is better.
ARM Mali-G71
17.74* fps
Samsung Galaxy S8 (G950F)
ARM Mali-G71 · SoC: Samsung Exynos 8895 (Cortex A53 - ARMv8)
Median results, not the best run. Sample counts and individual test dates are unreported. Different systems using the same GPU remain separate configurations.
Processing & platform
- Architecture
- Bifrost*
System configuration
Detailed specifications
Specifications 1 · 48 fields
- IP capability: OpenCL 1.0
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenCL 1.1
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenCL 1.2
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenCL 2.0
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenGL ES 1.1
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenGL ES 2.0
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenGL ES 3.0
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenGL ES 3.1
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: OpenGL ES 3.2
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: Vulkan 1.0
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: Vulkan 1.1
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IP capability: Vulkan 1.2
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- GPU IP architecture
- Bifrost*
Scope and conditions
- IP family
- Mali-G71*
- GPU IP architecture
- Bifrost*
Scope and conditions
- IP family
- Mali-G71*
- Bifrost ISA work-register limit (32-bit)
- 64* 32-bit registers
Scope and conditions
- IP family
- Mali-G71*
- Bifrost ISA thread capacity per shader core
- 384* threads/shader core
Scope and conditions
- IP family
- Mali-G71*
- Threads exposed by OpenGL ES
- 128*
- Bifrost thread capacity with 0–32 work registers
- 384* threads/shader core
Scope and conditions
- IP family
- Mali-G71*
- Threads exposed by OpenGL ES
- 128*
- Bifrost thread capacity with 33–64 work registers
- 384* threads/shader core
Scope and conditions
- IP family
- Mali-G71*
- Threads exposed by OpenGL ES
- 128*
- FP16 operations per clock per shader core
- 48* operations/clock/shader core
Scope and conditions
- IP family
- Mali-G71*
- FP32 operations per clock per shader core
- 24* operations/clock/shader core
Scope and conditions
- IP family
- Mali-G71*
- Fragments per clock per shader core
- 1* fragments/clock/shader core
Scope and conditions
- IP family
- Mali-G71*
- Load/store cache per shader core
- 16K* bytes/shader core
Scope and conditions
- IP family
- Mali-G71*
- Pixels per clock per shader core
- 1* pixels/clock/shader core
Scope and conditions
- IP family
- Mali-G71*
- Texels per clock per shader core
- 1* texels/clock/shader core
Scope and conditions
- IP family
- Mali-G71*
- Texture cache per shader core
- 8K* bytes/shader core
Scope and conditions
- IP family
- Mali-G71*
- Shader-core thread capacity
- 384* threads/shader core
Scope and conditions
- IP family
- Mali-G71*
- Threads exposed by OpenGL ES
- 128*
- Tile storage per pixel
- 128* bits/pixel
Scope and conditions
- IP family
- Mali-G71*
- Tile storage
- Higher storage may reduce tile dimensions*
- Warp width
- 4* threads/warp
Scope and conditions
- IP family
- Mali-G71*
- 16× MSAA
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- 4× MSAA
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- 8-bit integer dot product
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- 8× MSAA
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- Arm framebuffer compression
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- ASTC texture compression
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- Multiple render targets
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- Render targets by API
- OpenGL ES
- 4*
- Vulkan
- 8*
- Shader framebuffer access
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- Hidden surface removal
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- IDVS geometry pipeline
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- Transaction elimination
- Yes*
Scope and conditions
- IP family
- Mali-G71*
- Device support
- Depends on the implementation and driver*
- 3D linear filtering cost
- 2* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
- ASTC filtering cost without EXT decode mode
- 1* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
- Bilinear samples per clock per shader core
- 1* samples/clock/shader core
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost above 32 bits per texel
- 1* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
- Depth filtering cost without comparison
- 1* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
- Depth filtering cost with comparison
- 1* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
- Linear filtering cost for N 32-bit channels
- 4N* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
- Filtering cost for N-plane YUV
- N* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
- Trilinear filtering cost
- 2* × bilinear cycles/sample
Scope and conditions
- IP family
- Mali-G71*
- Filtering cost
- Cycles per sample relative to bilinear; combine multipliers for selected filters*
Specifications 2 · 1 fields
- Architecture
- Bifrost*
* Provisional data