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CONFRONTA.
GPUJetson TX1
Processore grafico
- Memoria video
- 4 GB*
- Bus di memoria
- 64 bit*
- Banda di memoria nominale
- 9,60 GB/s*
Non sono ancora disponibili benchmark associati a questa scheda.
Elaborazione e piattaforma
- Architettura
- Maxwell 2.0*
- Nodo produttivo
- 20 nm*
- Frequenza base GPU
- 998 MHz*
Memoria e archiviazione
- Memoria video
- 4 GB*
- Tipo memoria video
- LPDDR4*
- Bus di memoria
- 64 bit*
- Banda di memoria nominale
- 9,60 GB/s*
Configurazione di sistema
Specifiche dettagliate
Specifiche · 50 campi
- Brand
- NVIDIA*
- Top BUS WIDTH
- 64* bit
- Graphics Processor GPU Name
- GM20B*
- Graphics Processor Architecture
- Maxwell 2.0*
- Graphics Features CUDA
- 5,3*
- Render Config SMM Count
- 2*
- Graphics Processor Process Size
- 20* nm
- Graphics Processor Transistors
- 2,000 million*
- Graphics Processor Die Size
- 118* mm²
- Name
- Jetson TX1*
- Clock Speeds GPU Clock
- 998* MHz
- Clock Speeds Memory Clock
- 600 MHz 1200 Mbps effective*
- Memory Memory Size
- 4* GB
- Memory Memory Type
- LPDDR4*
- Memory Memory Bus
- 64* bit
- Memory Bandwidth
- 9,6* GB/s
- Render Config TMUs
- 16*
- Top GRAPHICS PROCESSOR
- GM20B*
- Render Config ROPs
- 16*
- Theoretical Performance Pixel Rate
- 15.97 GPixel/s
- Theoretical Performance Texture Rate
- 15.97 GTexel/s
- Board Design Slot Width
- IGP*
- Board Design TDP
- 6* W
- Board Design Outputs
- Portable Device Dependent*
- Board Design Board Number
- P2180 SKU 1000*
- Graphics Features DirectX
- 12 (12_1)*
- Graphics Features OpenGL
- 4,6*
- Graphics Features OpenCL
- 1,2*
- Graphics Features Vulkan
- 1,1*
- source file
- nvidia2015.json*
- Graphics Processor Foundry
- TSMC*
- Recommended Resolutions
- Good:640x480 | Playable:1280x720 | Low FPS:1366x768*
- Graphics Processor GPU Variant
- TM670D-A1*
- Graphics Processor Density
- 16.9M / mm²*
- Mobile Graphics Release Date
- Jan 4th, 2015*
- Top TMUS
- 16*
- Mobile Graphics Generation
- Tegra (Maxwell)*
- Mobile Graphics Production
- End-of-life*
- Mobile Graphics Bus Interface
- PCIe 2.0 x4*
- Top ROPS
- 16*
- Graphics Features Shader Model
- 6.0*
- Top CORES
- 256*
- Render Config Shading Units
- 256*
- Render Config L2 Cache
- 256* KB
- Top MEMORY SIZE
- 4* GB
- Theoretical Performance FP32 (float)
- 511* GFLOPS
- Theoretical Performance FP64 (double)
- 15.97 GFLOPS (1:32)
- Render Config L1 Cache
- 48 KB (per SMM)*
- Theoretical Performance FP16 (half)
- 1,022.0 GFLOPS (2:1)
- Top MEMORY TYPE
- LPDDR4*
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